5e 7th Level Spells

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7th-Level Spells Summary
Animate Plants You imbue inanimate plants with mobility and a semblance of life.
Astral Shift Uttering the Astral words for Gate, and Astral you and up to eight willing creatures who link hands in a circle are transported to the Astral plane of existence.
Bind Lesser Being Assume absolute control over a weaker entity.
Breath of Malice Your jaw opens before a gigantic, glowing cone of malice—pure hatred in a physical form—blasts into what lays before you.
Call Guardian You summon a creature which guards a limited area for a year and a day.
Changestaff A staff in your possession becomes a mighty treantlike creature for the duration
Circle of Rmatos Advanced Protection Magic created by and for Demigods
Conjure Greater Elemental Summon a greater elemental
Conjure Greater Explosive An improved version of Conjure Explosive.
Conjure the Crimson Claws of Night You conjure a pair of claws from a plane of darkness.
Control Undead A powerful spell that controls undead.
Create Major Helm You touch a Chair or similar object, creating a temporary Major Helm.
Danmaku Basically every top-down shoot-em-up ever.
Dark Soul You subtly manipulate the targets shadow, changing its personality
Deathly Polymorph Transform yourself into an undead creature.
Delayed Blast Time Bomb A beam of white light flashes from your pointing finger, then slowly goes away as a small bead floating in the air up to 5ft or on the ground
Demiplane Portal You create a portal to a demiplane in range.
Dimensional Lock Prevent any travel between different dimensions.
Elemental Storm You merge the energies you're most familiar with and create a tornado of power which you launch at your enemies.
Elfin Wave A wave, tipped with shapes sweeps forward and pushes back enemies
Ephemeral Image You create a shadow of yourself
Extrasensory Strike Assault the minds of all creatures within 30 feet of you.
Fantastic Arcane Contraption You conjure a strange but useful machine.
Fire Tornado You create a swirling large tornado of fire around you.
Flatten Target Turn other creatures and objects into paintings
Foreseeing Shield Look to the future, and foretell one's harm, and ultimately deny it.
Form of Sea, Air, and Land You touch a willing creature, granting it the ability to travel at a high speed through any environment.
Foul Form You take on the appearance and some of the qualities of an undead.
Generic Off-the-Shelf Multipurpose Power Blast Spell You conjure a versatile blast of magical power.
Golden Experience Golden Experience! A spell that causes life energy to overwhelm your target's senses.
Gorgon's Glare You create a horrifying illusion, changing your face to that of a horrifying monster.
Greater Geas You place a magical command on up to 6 creatures within range that are currently facing you.
Greater Harmfield You are surrounded by rings of light which disrupt the life force of whatever touches them. Your enemies are magnetically pulled into them.
Grove Enroot Casting this spell, will turn a group of enemies into a grove of trees.
Harrowing Insanity You cause a creature to see horrifying visions in everything.
Hart's Incredibly Hot Lightning Laser A beam of blue lightning streaks out from you and towards your enemies.
Illusoid You create a semi-real illusion.
Infernal Binding You summon and bind a devil.
Last Laugh Your enemy dies of its own laughter.
Magia Erebra The supreme armament an ancient vampire created when she was still weak to become powerful.
Major Mark Sigils appear to bolster a target creature in one of several ways.
Mass Death Ward You grant several creatures a measure of protection against death.
Mass Life Fades The chill of the Plane of Shadows seeps into an area.
Mergewall A creature you target is turned into a painted version of itself.
Metal to Wood Everything made out of metal around you is turned into wood.
Moat of Lava This spell creates a moat of lava around yourself.
Moody Blues A retro-cognition spell that allows one to see a replay of past events.
Perfect Illusory Self Create a perfect illusory copy of a creature.
Pillar of Flame An explosion of flame erupts vertically from a point you choose in range.
Poison Matrix You fill a cube-shaped area with poison.
Power Word Pacify You utter a word of power that can compel one creature that you can see within range to immediately cease hostile actions.
Prison of Night You create of cold prison of darkness around your target
Quincy's Investiture You call upon the power of investing to invest in investitures.
Repulsion Prevent creatures from entering your sphere of influence.
Restore/Bind Soul You bind or restore the soul of a creature of your choice.
Resurrect Skeleton You touch the skeleton of a dead creature that has been dead for no more than a century, that didn't die of old age. If its soul is free and willing, the creature returns to life with all its HP.
Sorrel's Benevolent Barrage Sorrel Glintwing: "You get a healing javelin and you get a healing javelin. Everyone gets a healing javelin!"
Sorrel's Savage Shrapnel Inspired by the power of fireball Sorrel Glintwing created this.
Soul Gathering need souls?
Summon Treant You summon a Treant to attack you opponent
Summon Umbral Servant You summon creatures out of the shadows around you
Teleport, Variant This spell instantly transports you and up to eight willing creatures of your choice within 10 feet, to a destination you select. This is a simplified variant of the standard teleport spell.
The Hand ZA HANDO! This spell allows you to turn your hand into a space removing weapon.
Thunder
Time Restoration You utter the Astral words for Time, Rewind, Restore, and Life as you raise your hand to the sky crushing a sapphire. Blue energy starts to flow into the dead body of any creature your wish to resurrect.
Tree of Life Conjure a tree for 1 minute that can heal or harm those in the bask of its luminescence.
True Circle of Rmatos Advanced Healing created by and for Demigods
Truth Revealed Your vision sharpens, and you view the world around you as it truly is.
Turdnado A massive swirling maelstrom of fecal matter that howls across the ground, spitting out its contents and leaving them strewn across the surroundings.
Wall of Souls You create a wall made of undead spirits that scares all those who get too close.
Waves of Exhaustion You raise your hands and thrust them forward as you lean back as crippling energy flies from your fingertips.
Well of Lost Lore
Wild Winds of Chaos You unleash a gale of chaotic winds.
Withering Destruction You conjure a bolt of dark energy that leaps at a creature or object within range.
7th-Level Spells with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.
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