Rejuvenating Light (5e Spell)

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Design Note: Adapted from the spell of the same from Complete Champion

Rejuvenating Light
7th-level Conjuration
Casting time: 1 action
Range: 60 feet
Components: V, S
Duration: Concentration, up to 1 minute


A warm glow emanates from the light, piercing the darkness. Every living creature within the radius of the bright light regains 1d4 hitpoints per round while in the radius and can use a bonus action to spend a hit dice to heal themselves. Any undead creature within the area of light must make a constitution saving throw or take 2d8 radiant damage on a failed save or half as much on a successful one.

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