Blaze-Storm (5e Spell)

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Blaze-Storm
7th-level Evocation
Casting time: 1 action
Range: Self (50-foot radius)
Components: V, S, M (a handful of ash, which is consumed during casting)
Duration: Concentration, up to 1 minute

You conjure a swirling storm of intense flames centered on yourself. The storm moves with you as long as you maintain concentration on the spell. The spell's radius is 50 feet and affects all creatures within that area at the start of the storm.

Any creature within the radius must make a Dexterity saving throw against your spell save DC. On a failed save, the creature takes 8d10 fire damage. On a successful save, the creature takes half damage. Creatures with fire immunity treat the damage as resistance, while creatures with fire resistance have their resistance ignored.

While maintaining concentration on this spell, you have resistance to fire damage, but you are not immune. If you take damage from sources other than fire, you must make a Constitution saving throw against your spell save DC to maintain concentration.

At Higher Levels. When you cast this spell using an 8th-level spell slot, the radius of the storm increases to 100 feet. If you cast it using a 9th-level spell slot, the radius increases to 200 feet.

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