Animate Breath (5e Spell)

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Design Note: This spell is based off the spell of the same name from the 3.5th edition sourcebook Spell Compendium.

Animate Breath
7th-level Transmutation
Casting time: 1 action
Range: Self
Components: S, M (Your breath weapon)
Duration: Concentration, up to 1 minute


For this spell to function, you must have a breath weapon, if you do not have one, then the spell automatically fails. When you successfully cast this spell, you imbue the energy of your breath weapon with coherence, mobility, and a semblance of life. The animated breath then attacks whomever or whatever you designate. The animated breath uses the statistics of a Fire elemental with the following exceptions:

  • The creature deals damage of the same type as the breath weapon with each successful slam attack.
  • the creature has immunity to its own energy type, but no vulnerability to another energy type.
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