Vankodek's Chimeric Transformation (5e Spell)
From D&D Wiki
7th-level Transmutation | |
Casting time: | 1 hour |
---|---|
Range: | Self |
Components: | V, S, M (a necklace which contains a cubic inch of material from both the caster and the intended target) |
Duration: | Until dispelled |
After casting this spell, touch one creature with a CR of 7 or lower that is either willing or restrained. They merge into your body, your appearance becoming a blend of the absorbed creature and your own. You gain the following benefits.
- Determine the creature’s highest ability score. That score of yours increases by 2.
- You have full access and control over any action and feature the creature you have absorbed, barring features which directly increase your hitpoints. For example, by merging with an oni, you can use their Shape Change, have access to their Innate Spellcasting, but do not benefit from their Regeneration.
If the creature is still unwilling, every hour they remain absorbed, they may make a Charisma saving throw, ending this spell on a success. If they are to succeed, they reappear in the closest space available to you.
You can only have one creature absorbed in this way at a time.
At Higher Levels. When casting this spell at 8th level or higher, increase the maximum CR of targetable creatures by 1 for every level above 7th.
Back to Main Page → 5e Homebrew → Spells → Sorcerer
Back to Main Page → 5e Homebrew → Spells → Warlock
Back to Main Page → 5e Homebrew → Spells → Wizard