Waste Walker's Handbook (Valgora Supplement)
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Over the Horizon
From the cold glacial fronts of the North, to the dry dune heat of the south, Valgora is home to Wastes of all types. These environments can test the hearts and minds of the greatest of men. How will you handle them?
Waste Locations
Hot Wastes
- Darshul Field
- The Yrengian waste and battlefield
- Thrall's Desert
- The Island of Hesjing's heat zone around Mt. Hurthi
- Vargach Valley
- The desert surrounding Sykuin within Drexsistan
Cold Wastes
- Frostfrail Plains
- The majority of the country of Blüdfrost
Waste Walker Character Options
Classes
- Direfrost Knight
- The Direfrost Knight is a prestige class for characters in cold waste environments
- Dune Walker
- The Dune Walker is a prestige class for characters in waste environments
- Sandbinder
- The Sandbinder is a base class for characters in waste environments
Prestige Classes
- Blüdfrost Cavalier
- The Atlantean Cavalier is an arctic PrC with a focus on mounted combat.
- Direfrost Knight
- The Direfrost Knight is an arctic arcane character.
- Thrallian Cavalier
- The Thrallian Cavalier is a jungle PrC with a focus on mounted combat.
Equipment
- Earthy Camouflage
- This camouflage is designed to aid adventurers in blending in with the earth
- Frostfrail Bow
- The Frostfrail Bow is a large bow made from the bones of waste creatures
Feats
- Blüdfrost Endurance
- Blüdfrost Endurance is a feat for cold environment endurance
- Child of the Desert
- Child of the Desert is a feat for characters born in the waste
- Desert Fortitude
- Desert Fortitude helps players in waste environments survive
- Desert Regeneration
- Desert Regeneration allows faster healing for desert races who meet the prerequisets.
- Earthen Grace
- Earthen Grace is a class feat for Dune Walkers
- Frostfrail Adaptation
- Frostfrail Adaptation is a feat for high altitude endurance
- Relentless Grappler
- Relentless Grappler is a class feat for Dune Walkers
- Shifting Form
- Shifting Form is a class feat for Dune Walkers
- Waste Walker
- Waste Walker assists a character traveling over sand and ice
Skills
- Balance
- The Balance Skill can assist characters when traveling across sand and ice
- Knowledge (Geography)
- The Knowledge (Geography) Skill will assist in desert navigation when minimal guide points exist
Spells
- Frostfrail Haze
- The Frostfrail Haze summons forth a blinding snow and ice storm that obscures vision and causes damage
Traits
- Cold Homeland
- Cold Homeland is a trait for characters born and raised in cold environments
Waste Races
3
A
F
- Fiendish Dire Bat (3.5e Creature)
- Fiendish Monstrous Scorpion, Gargantuan (3.5e Creature)
- Fiendish Monstrous Scorpion, Huge (3.5e Creature)
- Fiendish Monstrous Scorpion, Large (3.5e Creature)
- Fiendish Monstrous Scorpion, Medium (3.5e Creature)
- Fiendish Monstrous Scorpion, Small (3.5e Creature)
- Fly (3.5e Creature)
G
S
- Androsphinx
- Basilisk
- Bat
- Bat Swarm
- Blue Dragon
- Brass Dragon
- Camel
- Colossal Monstrous Scorpion
- Criosphinx
- Dire Bat
- Donkey
- Dragonne
- Gargantuan Monstrous Scorpion
- Gynosphinx
- Half-Giant
- Hieracosphinx
- Huge Monstrous Scorpion
- Hyena
- Janni
- Lamia
- Lammasu
- Large Monstrous Scorpion
- Medium Monstrous Scorpion
- Monstrous Scorpion
- Remorhaz
- Small Monstrous Scorpion
- Tiny Monstrous Scorpion
- Sand Elemental, Lesser (3.5e Creature)
- Scorpionfolk (3.5e Creature)
- Shriekers (3.5e Creature)
Back to Main Page → 3.5e Homebrew → Campaign Settings → Valgora
Valgora Campaign Settingv | ||||||||
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Player's Handbook | Races, Magic, Equipment, Military, Law & Honor, Waste Walker's Handbook, Seafarer's Handbook, Planewalker's Handbook | |||||||
World Reference | History, Ghikva, Malsvir, Talara, Notable Dungeons, Notable Towns & Cities, Notable Spans of Wilderness, Cosmology, Organizations, NPCs, Deities, Distant Past | |||||||
Dungeon Master's Guide | Monsters, Adventures, Cartography, Unearthed Arcana D&DWiki Project: Adding to Valgora, About, Things to Do | |||||||
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