3e SRD:Dragonne
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Dragonne
Size/Type: | Large Magical Beast |
---|---|
Hit Dice: | 9d10+27 (76 hp) |
Initiative: | +6 (+2 Dex, +4 Improved Initiative) |
Speed: | 40 ft., fly 30 ft. (poor) |
AC: | 18 (-1 size, +2 Dex, +7 natural) |
Attacks: | Bite +12 melee, 2 claws +7 melee |
Damage: | Bite 2d6+4, claw 2d4+2 |
Face/Reach: | 5 ft. by 10 ft./5 ft. |
Special Attacks: | Roar |
Special Qualities: | Scent |
Saves: | Fort +9, Ref +8, Will +4 |
Abilities: | Str 19, Dex 15, Con 17, Int 6, Wis 12, Cha 12 |
Skills: | Listen +12, Spot +13 |
Feats: | Blind-Fight, Improved Initiative |
Climate/Terrain: | Temperate and warm desert, hill, and underground |
Organization: | Solitary, pair, or pride (5-10) |
Challenge Rating: | 7 |
Treasure: | Double standard |
Alignment: | Usually neutral |
Advancement: | 10-12 HD (Large); 13-27 HD (Huge) |
Dragonnes speak Draconic.
Combat
If opponents attempt to charge or encircle it, the dragonne simply takes to the air and finds a more defensible position. Dragonnes prefer not to fight in the air, since they are very slow and maneuver poorly compared to most other flying creatures.
Roar (Su): A dragonne can loose a terrifying roar every 1d4 rounds. All creatures (except dragonnes) within 120 feet must succeed at a Will save (DC 15) or be weakened with fear, losing half their current Strength scores for 2d6 rounds. Those within 30 feet become deafened for 2d6 rounds: Creatures with 8 or fewer HD get no saving throw, but others can negate the effect with a successful Fortitude save (DC 15). Deafened creatures cannot be affected again by the dragonne's roar.
Skills: Dragonnes receive a +2 racial bonus to Listen and Spot checks.
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