Peccary (3.5e Creature)
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Peccary | |
---|---|
Size/Type: | Small Animal |
Hit Dice: | 2d8+4 (13 hp) |
Initiative: | +1 |
Speed: | 30 feet (6 squares) |
Armor Class: | 15 (+1 size, +1 Dex, +3 natural), touch 12, flat-footed 14 |
Base Attack/Grapple: | +1/-2 |
Attack: | Bite +3 melee (1d4+2) |
Full Attack: | Bite +3 melee (1d4+2) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Ferocity |
Special Qualities: | Low-light vision, scent |
Saves: | Fort +5, Ref +4, Will +1 |
Abilities: | Str 13, Dex 12, Con 15, Int 2, Wis 13, Cha 5 |
Skills: | Listen +6, Spot +5 |
Feats: | Alertness |
Environment: | Warm desert or plains |
Organization: | Solitary or herd (6-30) |
Challenge Rating: | 1 |
Treasure: | None |
Alignment: | Always Neutral |
Advancement: | 3-4 HD (Medium) |
Level Adjustment: | — |
Peccaries are desert-dwelling relatives of the domestic pig. Adults grow to an average length of 3 feet and weigh between 40 and 60 pounds.
Combat:[edit]
Peccaries are usually peaceful omnivores, but can be quite dangerous when threatened. They usually attack in groups, biting and tearing at their foes with their sharp tusks.
Ferocity (Ex): A peccary is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
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