Tree Howler (3.5e Creature)
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Tree Howler | |
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Size/Type: | Small Animal |
Hit Dice: | 3d8 (12 hp) |
Initiative: | +4 |
Speed: | 40 ft. (8 squares), climb 30 ft (6 squares). |
Armor Class: | 20 (+1 Size +4 Dex +5 Natural), touch 20, flat-footed 16 |
Base Attack/Grapple: | +2/-1 |
Attack: | Bite +6 melee (1d4+1) |
Full Attack: | Bite +6 melee (1d4+1) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | — |
Special Qualities: | Low-Light Vision, Scent |
Saves: | Fort +4, Ref +7, Will +2 |
Abilities: | Str 12, Dex 18, Con 12, Int 2, Wis 12, Cha 6 |
Skills: | Balance +14, Climb +12, Escape Artist +6, Hide +4, Listen +5, Move Silently +4, Spot +3 |
Feats: | Agile, Weapon Finesse |
Environment: | Taigas |
Organization: | Solitary, pair, or pack (5–12) |
Challenge Rating: | 2 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 3–6 HD (Small) |
Level Adjustment: | — |
Combat[edit]
Skills: Tree Howlers have a +8 racial bonus on Balance and Climb checks. They can always choose to take 10 on Climb checks, even if rushed or threatened. They use their Dexterity modifier instead of their Strength modifier for Climb checks.
Tree Howlers As Familiars[edit]
A Tree Howlers familiar grants its master +2 bonus to Reflex Saves checks.
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