3e SRD:Animal Type
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This material is published under the OGL 1.0a. |
Animal[edit]
Animal: An animal is a nonhumanoid creature, usually a vertebrate. All animals have Intelligence scores of 1 or 2. Unless noted otherwise, animals have low-light vision.
- Hit Die: d8
- Attack Bonus: Total HDx3/4 (as cleric)
- Good Saving Throws: Usually Fortitude and Reflex
- Skill Points: 10-15
- Feats: —
List of Animal Type Creatures[edit]
3
- Ape
- Ape, Dire
- Baboon
- Badger
- Badger, Dire
- Bat
- Bat, Dire
- Bear, Black
- Bear, Brown
- Bear, Dire
- Bear, Polar
- Bison
- Boar
- Boar, Dire
- Brain Mole
- Camel
- Cat
- Cheetah
- Crocodile
- Crocodile, Giant
- Dog
- Dog, Riding
- Donkey
- Eagle
- Elephant
- Hawk
- Horse, Heavy
- Horse, Heavy War
- Horse, Light
- Horse, Light War
- Leopard
- Lion
- Lion, Dire
- Lizard
- Lizard, Giant
- Monkey
- Mule
- Octopus
- Octopus, Giant
- Owl
- Pony
- Pony, War
- Porpoise
- Rat
- Rat, Dire
- Raven
- Rhinoceros
- Shark
- Shark, Dire
- Shark, Huge
- Shark, Large
- Shark, Medium-Size
- Snake
- Snake, Constrictor
- Snake, Giant Constrictor
- Snake, Huge Viper
- Snake, Large Viper
- Snake, Medium-Size Viper
- Snake, Small Viper
- Snake, Tiny Viper
- Squid
- Squid, Giant
- Tiger
- Tiger, Dire
- Toad
- Viper
- Weasel
- Weasel, Dire
- Whale
- Whale, Baleen
- Whale, Cachalot
- Whale, Orca
- Wolf
- Wolf, Dire
- Wolverine
- Wolverine, Dire
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