3e SRD:Badger, Dire

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL 1.0a.

Dire Badger[edit]

Size/Type: Medium Animal
Hit Dice: 3d8+12 (25 hp)
Initiative: +3 (Dex)
Speed: 30 ft., burrow 10 ft.
AC: 16 (+3 Dex, +3 natural)
Attacks: 2 claws +4 melee, bite -1 melee
Damage: Claw 1d4+2, bite 1d6+1
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Rage
Special Qualities: Scent
Saves: Fort +7, Ref +6, Will +4
Abilities: Str 14, Dex 17, Con 19, Int 2, Wis 12, Cha 10
Skills: Listen +6, Spot +6
Feats:
Climate/Terrain: Temperate forest, hill, plains, and underground
Organization: Solitary or cete (2-5)
Challenge Rating: 2
Treasure: None
Alignment: Always neutral
Advancement: 4-6 HD (Large); 7-9 HD (Huge)


Combat

Rage (Ex): A dire badger that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 Strength, +4 Constitution, and -2 AC. The creature cannot end its rage voluntarily.



Back to Main Page3e Open Game ContentSystem Reference DocumentCreatures

Padlock.png This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the 3e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


Advertisements: