3e SRD:Ape, Dire

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This material is published under the OGL 1.0a.

Dire Ape[edit]

Size/Type: Large Animal
Hit Dice: 5d8+10 (32 hp)
Initiative: +2 (Dex)
Speed: 30 ft., climb 15 ft.
AC: 15 (-1 size, +2 Dex, +4 natural)
Attacks: 2 claws +8 melee, bite +3 melee
Damage: Claw 1d6+6, bite 1d8+3
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks: Rend 2d6+12
Special Qualities: Scent
Saves: Fort +6, Ref +6, Will +5
Abilities: Str 22, Dex 15, Con 14, Int 2, Wis 12, Cha 7
Skills: Climb +14, Move Silently +9, Spot +9
Feats:
Climate/Terrain: Warm forest, mountains, and underground
Organization: Solitary or company (5-8)
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: 6-15 HD (Large)


Combat

Rend (Ex): A dire ape that hits with both claw attacks latches onto the opponent’s body and tears the flesh. This automatically deals an additional 2d6+12 points of damage.



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