3e SRD:Lizard
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This material is published under the OGL 1.0a. |
Lizard[edit]
Size/Type: | Tiny Animal |
---|---|
Hit Dice: | 1/2 d8 (2 hp) |
Initiative: | +2 (Dex) |
Speed: | 20 ft., climb 20 ft. |
AC: | 14 (+2 size, +2 Dex) |
Attacks: | Bite +4 melee |
Damage: | Bite 1d4-4 |
Face/Reach: | 2.5 ft. by 2.5 ft./0 ft. |
Special Attacks: | |
Special Qualities: | |
Saves: | Fort +2, Ref +4, Will +1 |
Abilities: | Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 2 |
Skills: | Balance +10, Climb +12, Hide +13, Listen +4, Spot +4 |
Feats: | Weapon Finesse (bite) |
Climate/Terrain: | Any warm land |
Organization: | Solitary |
Challenge Rating: | 1/6 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: |
Combat
Skills: Lizards use their Dexterity modifier for Climb checks and receive a +8 bonus to Balance checks.
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