5e Hazards
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Please leave the "(5e Hazard)" identifier in the page title when creating your new hazard! |
Hazards
Hazard | Summary |
---|---|
A Rock In Your Shoe | A rock that is, for whatever reason, in your shoe. |
Aberrant Earth | Weird earth that wracks the mind with pain and absorbs the bodies of those slain while standing upon it. |
Aggravating Stone | Rock that flips you off. |
An Inconvenient Rock | Literally just a rock. |
Annoying Damage | Annoying damage that can't kill you nut just makes your hitpoints change to annoy you. |
Black Slime | Aquatic variant of green slime. |
Black Tangle | Thorny black vines found in dark forests. |
Bladeweed | Tall grass with leaves as hard and sharp as steel. |
Blood Root | A bloody red, subterranean and parasitic plant that uses its deadly red roots to attack unsuspecting creatures. |
Brown Slime | A sticky brown ooze that prefers to feed on humanoid flesh. |
Coffin Tree & Pods | |
Corringal Tree | A tree with a sap that causes a very nasty process. |
Curse of Stairs | Something awful happens when you go up the stairs… |
Deathspore Fungus | A rare fungus that kills with poisonous spores that cause its victims to rise as undead minions. |
Dreaming Water | Supernaturally still water that causes those that touch it to enter a deep trance-like state. |
Ephemeral Rift | A regional distortion caused by a teleporation disaster. |
Ethereal Storm | An inverted storm, in which rain and lightning come from the ground and where each thunderbolt has a small chance of sending you to the ethereal plane. |
Flash Flood | Did you choose the Swim skill? |
Forest of Silence Trees | These trees appear as any other tree would, though when threatened, the dark truth of these trees become known. |
Glowing Ashes | Floating red lights that burn skin and boil blood. |
Great Wall of America | The Most Powerful Wall in the Universe |
Growth Fruit | A stinking berry that enlarges those who consume it. |
Hail | Hail the natural hazard, not the spell. |
Healing Vacuum | |
Hushrooms | Hushing mushrooms, a very dangerous hazard in certain circumstances. |
Illusion Storm | A vicious maelstrom of false sights, smells, and sounds. |
Jabberwock's Snare | A thick bramble with magical origins that thrives in the darkness. |
Lake Leeches | Swarms of unusually large leeches, drawn by the smell of blood. |
Loading Zone | A region of space that causes two distant locations to border one another. |
Magical Wild Path | |
Maiden's Kiss | The main source of Maiden's Blood Fever. |
Man-eating Mushrooms | Giant average looking mushrooms that consume those who draw near. |
Manchineel Trees | Possibly the most terrifying natural tree in existence. |
Memory Imprint | Re-live an emotionally supercharged event that happened at the place. |
Mesmerising Glade | This will mess with your mind for a while. |
Miasma | A substance that strikes fear into the hearts of Vein Revenants. |
Mindfog Pollen | Pollen that sends anyone unlucky enough to sniff it into a trance-like state. |
Mindslicer Crystal | Crystals found deep underground that disrupt the thoughts of sentient creatures. |
Mindswap Rose | These roses swap the souls and minds of creatures who touch it. |
Mist from the Beyond | A strange mist that causes short-term madness. |
Orchard Plum | Plums that cause one to fall asleep |
Patch of Dust | Go dust your room! |
Patch of Sand | Hazard ... or Weapon! |
Quagmire | Thick, sticky mud infused with elemental energy. |
Quickslush | Like Quicksand but in frosty areas |
Radiation Field | An area polluted with radiation. |
Ragestone | Odd stone that causes unfeeling rage in those that stand upon it. |
Sand Slime | A grainy ooze found in deserts. |
Shadowflame Wall | A wall of shadowflame. |
Shrinking Violet | Releases a cloud of shrinking spores. |
Siltsand | |
Sleet | The exciting weather event (!), not the spell. |
Slipstone | A patch of magically slippery stone. |
Slope of Loose Rocks | A rocky slope on a mountainside, eager to break some legs or turn into an avalanche. |
Snapback Sapling | Hey, watch out for the...WHAP! |
Sorcerer's Vine | A magic-infused vine that interferes with spellcasting. |
Spellbane Rose | Flowers that inhibit magic. |
Sucker Plant | A plant that grows on walls, sucks people up and spits them out |
Sunrays | Blending in nigh perfectly with the Forest floor, Sunrays are a danger to adventurers and the inhabitants of the Forests alike. |
The Ledge | Just a simple ledge that should be no trouble to cross. |
The Sun | DO NOT LOOK DIRECTLY AT THE SUN |
Thin Planar Barriers | Locations in space where the barriers between planes are especially weak. |
Time Flower | A crazy purpleish-blueish flower. Totally harmless. |
Tornado | A whirling, moving, deadly cone of wind. |
Trip Wire Vine-root | Symbiotic vine that helps to spread the pollen of other plants. |
Twilight Chamomile | Just let your instinct take over, and become a animal. |
Variable Magic Zones | Did you really think magic behaved the same everywhere? |
Wild Winds | An uncontrollable gale that moves even the mightiest of creatures. |
Yellow Wallpaper | The geometrically impossible design combined with the nauseating color scheme has a debilitating effect on those who examine it.
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Incomplete
Hazards with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.