Glowing Ashes (5e Hazard)
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Glowing Ashes[edit]
Glowing Ashes are remnants of catastrophes long forgotten, floating through wastelands where life cannot flourish. The Ashes appear as red balls of light that bounce around objects with a speed of 30 feet. If a creature stands in the way of a Glowing Ash ball, they must succeed a DC 19 Dexterity saving throw or take 5d10 radiant damage and 5d10 force damage. This damage bypasses resistance and deals half of the damage to creatures with immunity. Spells like Detect Magic reveal that these balls are not magical in any way.
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