Trip Wire Vine-root (5e Hazard)

From D&D Wiki
Jump to navigation Jump to search

Trip Wire Vine-root[edit]

A color changeling vine small vine that grows around other plants. It changes its color to appear not to be there and is extremely flat except for two ankle height spikes which are dull and have extremely strong fiber in-between them. It takes a Dc 19 perception check to notice them and if you walk through them you must make a Dc 20 dexterity check in order to not fall prone in to the middle of the patch if not larger than five feet and if it is bigger than five feet you fall prone five feet close to the middle. Move at 1/3 your base speed means you can't be tripped by these.

0.00
(0 votes)

Back to Main Page5e HomebrewHazards