OGC:Thundershot (3.5e Equipment)

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This material is published under the OGL 1.0a.
Thundershot
Arrow or Bolt
Critical: as weapon
Range Increment: -10 ft.
Damage: -2
Type: Piercing and Special
Cost: 40 gp/1 arrow or bolt
Weight: 1 lb./1 arrow or bolt

Description

This is a specially designed arrow or crossbow bolt that has a thunderstone affixed to the tip. The thunderstone is shaped to be as aerodynamic as possible, but a thundershot bolt still has a –1 circumstance penalty to attack rolls, a –2 penalty to damage rolls, and a –10 to the normal range increment of the weapon. When the thundershot strikes a hard surface, it creates a deafening bang — a sonic attack. Creatures within a 10-foot radius must make a Fortitude save (DC 15) or be deafened. In addition to the obvious effects — no Listen checks, for example — a deaf creature suffers a -4 penalty on initiative and a 20% chance to miscast and lose any spell with a verbal component that he attempts to cast.

If the thundershot strikes an unarmored creature, it will not detonate. If it strikes a creature wearing light armor or with a natural armor bonus of up to +3, there is a 35% chance it will detonate. If the creature is wearing medium armor or has a natural armor bonus or +4 or +5, there is a 60% chance it will detonate. It will always detonate if it strikes a target wearing heavy armor or with a natural armor bonus of +6 or greater, or if it hits a hard inanimate object.

Raw Materials Cost: 13 gp; Craft (alchemy): DC 25; Craft (fletcher): DC 16



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Section 15: Copyright Notice (Padlock.pngplace problems on the discussion page).
Stop hand.png Thundershot from Crime and Punishment, © 2003, Atlas Games; Author Keith Baker, based on original material by Keith Baker. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Crime and Punishment Transcribed Content
Crime and Punishment
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Agony (3.5e Spell)Anathema (3.5e Spell)Animate Net (3.5e Spell)Aural Disruption (3.5e Spell)Ban (3.5e Spell)Blood Spilled Anew (3.5e Spell)Bumble (3.5e Spell)Cloak of Silence (3.5e Spell)Cloud the Guilty Mind (3.5e Spell)Detect Bloodtraces (3.5e Spell)Detect Heretic (3.5e Spell)Detect Magical Residue (3.5e Spell)Detect Mystical Streams (3.5e Spell)Direct Conversation (3.5e Spell)Endure Pain (3.5e Spell)Excommunicate (3.5e Spell)Final Vision (3.5e Spell)Follow the Bloody Trail (3.5e Spell)Form Bloodstone (3.5e Spell)Garble (3.5e Spell)Greater Mark of Justice (3.5e Spell)Hinder (3.5e Spell)Indelible Mark (3.5e Spell)Induced Illiteracy (3.5e Spell)Light of Truth (3.5e Spell)Malediction (3.5e Spell)Mystic Opposition (3.5e Spell)Mystical Manacles (3.5e Spell)Mystical Void (3.5e Spell)Opposing Currents (3.5e Spell)Painful Truth (3.5e Spell)Pins and Needles (3.5e Spell)Read the Guilty Face (3.5e Spell)Scatterbrain (3.5e Spell)Scourge (3.5e Spell)See the Face (3.5e Spell)Sever from the Source (3.5e Spell)Sleep of the Unjust (3.5e Spell)Steal the Painful Memory (3.5e Spell)Testimony of the Broken Window (3.5e Spell)
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