OGC:Hide Your Trail (3.5e Survival Skill Use)

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This material is published under the OGL 1.0a.

Survival [Wis]

Hide Your Trail


Survival is the key to tracking — but anyone who knows how to track also knows how to hide his trail.

Check: If you succeed at a skill check (DC 15), the DC of any attempts to track you and your party is increased by 5. This does not require your party to move at half speed; if you do move at half speed, the DC is increased by 10.

Retry: If you fail the check, you may try again in one hour. You cannot take twenty when hiding tracks.

Special: You must possess the Track feat in order to perform this check. If you have 5 or more ranks in Hide, you get a +2 synergy bonus on any Survival check to conceal tracks.

If you have 5 or more ranks of Herbalism or Knowledge (nature), you can use pungent herbs to hide your tracks from dogs and other beasts that track by scent; on a successful check, this increases the DC of a Survival check made to track by an additional 5 points if scent is involved. The Herbalism skill can be found in Atlas GamesOccult Lore.



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Section 15: Copyright Notice (Padlock.pngplace problems on the discussion page).
Stop hand.png Hide Your Trail from Crime and Punishment, © 2003, Atlas Games; Author Keith Baker, based on original material by Keith Baker. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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