OGC:Enchanted Manacles (3.5e Equipment)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL 1.0a.

Enchanted Manacles

By weaving enchantments into metal, a smith can provide a set of manacles with the strength of a magical blade. A set of enchanted manacles has an enhancement bonus with a value of +1 to +5. Enchanted manacles are unnaturally durable. The enhancement bonus is added to the hardness and hit point values of a set of enchanted manacles. More significantly, the manacles cannot be damaged at all unless the attacker is using a magical weapon with an enhancement value equal to or greater than that of the manacles. Strength alone cannot burst a set of enchanted manacles unless the prisoner’s natural attacks are considered to be magical weapons, and the break DC of the manacles is increased by 2 points for each +1 enhancement bonus.

Enchanted manacles must be masterwork quality. As a general rule, the locking mechanism is built into the manacles and has the same defense as the manacles themselves. The cost of the lock should be added to the cost of the manacles. The DC of any Open Lock or Escape Artist check made to remove or escape from the manacles is increased by 2 points for each +1 enhancement bonus, so a set of +3 enchanted manacles (good lock) would have an Open Lock DC of 36 and an Escape Artist DC of 41.

It is possible to combine the abilities of enchanted manacles with other forms of mystical restraint, such as mana manacles, manacles of maintenance, a collar of pain, or a collar of dreamless sleep. Combine the costs of the two items and increase the total by 10%, then use the higher caster level of the two items.

Enchanted manacles can be designed for Medium or Small creatures; the cost of crafting them for creatures of other sizes follows the same ratio as for mundane manacles.

Strength varies based on caster level Transmutation; CL 3 x Enchantment Bonus; Craft Magic Arms and Armor, Craft Wondrous Item; Market Price: 1,000 gp (+1), 2,500 gp (+2), 5,500 gp (+3), 9,000 gp (+4), 16,000 gp (+5); Weight: 2 lbs.



Back to Open Game ContentEquipmentWondrous Items


Back to Main PagePublication ListPublishersAtlas GamesCrime and Punishment

Section 15: Copyright Notice (Padlock.pngplace problems on the discussion page).
Stop hand.png Enchanted Manacles from Crime and Punishment, © 2003, Atlas Games; Author Keith Baker, based on original material by Keith Baker. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Crime and Punishment Transcribed Content
Crime and Punishment
Classes
Skills
Feats
Equipment
Magic Items
Blood Drinking (3.5e Equipment)Bottled Spirits (3.5e Equipment)Circle of Thought (3.5e Equipment)Clinging (3.5e Equipment)Cloak of Shadows (3.5e Equipment)Collar of Dreamless Sleep (3.5e Equipment)Collar of Pain (3.5e Equipment)Collar of Pain Control Ring (3.5e Equipment)Death Coins (3.5e Equipment)Enchanted Manacles (3.5e Equipment)Figurine of Wondrous Power, Bloodhound (3.5e Equipment)Gloves of Subtle Casting (3.5e Equipment)Honor's Seat (3.5e Equipment)Key Talisman (3.5e Equipment)Mana Manacles (3.5e Equipment)Manacles of Ghostly Binding (3.5e Equipment)Manacles of Maintenance (3.5e Equipment)Mantle of the Inquisitor (3.5e Equipment)Message Stones (3.5e Equipment)Monocle of Aura Comparison (3.5e Equipment)Orb of Dimensional Stability (3.5e Equipment)Orb of Silence (3.5e Equipment)Phantom Blade (3.5e Equipment)Portable Cell (3.5e Equipment)Powder of Power (3.5e Equipment)Ring of Truth (3.5e Equipment)Robe of Deception (3.5e Equipment)Rod of Containment (3.5e Equipment)Sentinel Stone (3.5e Equipment)Sentinel Stone, Greater (3.5e Equipment)Silent Passenger (3.5e Equipment)Sleeper Net (3.5e Equipment)Spectacles of Speculation (3.5e Equipment)Spellbane's Bolt (3.5e Equipment)Spellbane's Bolt, Greater (3.5e Equipment)Stone of Wit (3.5e Equipment)Tentacle Rope (3.5e Equipment)Thought Disruption (3.5e Equipment)Trackless Boots (3.5e Equipment)
Spells
Agony (3.5e Spell)Anathema (3.5e Spell)Animate Net (3.5e Spell)Aural Disruption (3.5e Spell)Ban (3.5e Spell)Blood Spilled Anew (3.5e Spell)Bumble (3.5e Spell)Cloak of Silence (3.5e Spell)Cloud the Guilty Mind (3.5e Spell)Detect Bloodtraces (3.5e Spell)Detect Heretic (3.5e Spell)Detect Magical Residue (3.5e Spell)Detect Mystical Streams (3.5e Spell)Direct Conversation (3.5e Spell)Endure Pain (3.5e Spell)Excommunicate (3.5e Spell)Final Vision (3.5e Spell)Follow the Bloody Trail (3.5e Spell)Form Bloodstone (3.5e Spell)Garble (3.5e Spell)Greater Mark of Justice (3.5e Spell)Hinder (3.5e Spell)Indelible Mark (3.5e Spell)Induced Illiteracy (3.5e Spell)Light of Truth (3.5e Spell)Malediction (3.5e Spell)Mystic Opposition (3.5e Spell)Mystical Manacles (3.5e Spell)Mystical Void (3.5e Spell)Opposing Currents (3.5e Spell)Painful Truth (3.5e Spell)Pins and Needles (3.5e Spell)Read the Guilty Face (3.5e Spell)Scatterbrain (3.5e Spell)Scourge (3.5e Spell)See the Face (3.5e Spell)Sever from the Source (3.5e Spell)Sleep of the Unjust (3.5e Spell)Steal the Painful Memory (3.5e Spell)Testimony of the Broken Window (3.5e Spell)
Divinity
Variant Rules
Creatures, Templates and NPCs
Home of user-generated,
homebrew pages!


Advertisements: