OGC:Mystical Manacles (3.5e Spell)
This material is published under the OGL 1.0a. |
Conjuration | |
Level: | Inquisitor 2, Lawkeeper 2, Sor/Wiz 2 |
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Components: | V, S, M |
Casting time: | 1 action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Effect: | Ray |
Duration: | 1 hour/level (D) |
Saving Throw: | Will negates |
Spell Resistance: | Yes |
You slap magical bindings around the target.
If you can strike your victim with a mystical beam — which requires a ranged touch attack — you can form a set of manacles around his wrists or ankles. The precise effects of the spell depend on how you target it.
Ankles: The magical chains hobble the victim, restricting his movements. While he is in the manacles, he suffers a –4 circumstance penalty to his AC and to any skill checks requiring the use of his legs; this penalty is also applied when he makes a contested roll to avoid being tripped. His movement speed is reduced by 10 feet per round. Finally, he takes a –2 circumstance penalty to his attack rolls because of his restricted movement.
Wrists: The chains are loose enough that the victim can move his arms, but his actions are severely restricted. He suffers a –4 circumstance penalty to attack rolls and any skill roll requiring the use of his hands; the GM can further rule that an action is simply impossible while chained, if it requires excessive freedom of movement. If the victim is using a shield, he loses his shield bonus to his armor class if he chooses to make an attack. He cannot use a bow, and he takes a –1 penalty to all melee damage rolls. Finally, if he wishes to cast a spell that requires a somatic component, he must make a successful Concentration check (DC 15 + spell level); if he fails, the spell is lost. A monk who is fighting unarmed may attack using his feet; in this case, he can ignore the penalty to attack and damage rolls.
A character can escape from the chains by making an Escape Artist check (DC 25) or a Strength check (DC 23); either check requires a full action. The chains are formed from mystical energy, and have a Hardness of 8 and 8 hit points. The manacles do not have hinges and cannot be opened, but the caster can dissolve the chains at any time. Freedom of movement will allow a character to ignore the mystical manacles for the duration of the freedom of movement spell.
Material Component(s): A link from an iron chain. If the manacles are broken, the link of chain used to cast the spells will shatter.
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