OGC:Spot Sense Motive or Spell Use (3.5e Sense Motive Skill Use)
This material is published under the OGL 1.0a. |
Sense Motive [Wis]
Spot Sense Motive or Spell Use
Sense Motive allows you to determine whether someone can be trusted and whether his behavior is being influenced by mystical forces. But if you are especially observant, your sensitivity to body language can allow you to gain additional information about the people you are dealing with.
Check: You may make a Sense Motive check to perform either of the following tasks:
Task | DC |
---|---|
Spot Sense Motive | Opponent's Sense Motive check |
Spot Spell Use | 20 + Opponent's Cha Modifier |
Spot Sense Motive: As a careful conversationalist, you can get an idea of whether or not an opponent is paying undue attention to your words — specifically, whether he is using Sense Motive against you. The DC is based on his Sense Motive check; as a result, the more skilled character will typically spot the novice, while his own actions remain hidden.
Spot Spell Use: A related ability, this allows you to determine if someone you are speaking to is using spells or psionic powers to analyze your conversation — for example, discern lies or detect thoughts. You do not receive any sort of information about the nature of the spell, simply that the level of concentration indicates that a spell of some sort is being maintained. At the GM’s discretion, this may not work against creatures for whom the power is a natural ability — for example, a doppelganger’s power to detect thoughts at will.
Retry: No. The checks are automatic and require no conscious action on your part, but if you miss the cues you don’t get to try again. Typically the GM will make these rolls on your behalf; if you fail the check, you won’t even know that it was made.
Special: You must have at least 5 ranks of Spot to notice these details.
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