OGC:Sleep of the Unjust (3.5e Spell)

From D&D Wiki
Jump to navigation Jump to search
This material is published under the OGL 1.0a.
Sleep of the Unjust
Enchantment [Mind-Affecting]
Level: Bard 0, Inquisitor 0, Lawkeeper 1, Sor/Wiz 0
Components: V, S
Casting time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 8 hours + 2 hours/level
Saving Throw: Will negates (see text)
Spell Resistance: Yes


An unconscious target is forced into a deep coma.

While the traditional sleep spell can cause a waking creature to fall into a mystical torpor, this minor enchantment is more subtle. It has no effect whatsoever on targets who are fully conscious. But if it is cast on a target who is already unconscious or asleep, it places him into a deeper, almost comatose state. Sounds will not wake the victim of this spell, and he can be moved or stripped of his clothing with no risk of disturbing his rest. There are two things that can break the enchantment before it expires on its own: the victim will wake immediately if he takes damage, and an ally can wake him by taking a standard action (this is an application of the aid another action).

The victim of the spell gets a Will save to negate the effect. However, because the spell is amplifying an existing state, the DC of the save is increased by 3.




Back to Open Game ContentComplex Special Ability ComponentsSpellsEnchantment Spells
Back to Open Game ContentComplex Special Ability ComponentsSpellsBard Spells
Back to Open Game ContentComplex Special Ability ComponentsSpellsInquisitor Spells
Back to Open Game ContentComplex Special Ability ComponentsSpellsLawkeeper Spells
Back to Open Game ContentComplex Special Ability ComponentsSpellsSorcerer Spells
Back to Open Game ContentComplex Special Ability ComponentsSpellsWizard Spells


Back to Main PagePublication ListPublishersAtlas GamesCrime and Punishment

Section 15: Copyright Notice (Padlock.pngplace problems on the discussion page).
Stop hand.png Sleep of the Unjust from Crime and Punishment, © 2003, Atlas Games; Author Keith Baker, based on original material by Keith Baker. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Crime and Punishment Transcribed Content
Crime and Punishment
Classes
Skills
Feats
Equipment
Magic Items
Blood Drinking (3.5e Equipment)Bottled Spirits (3.5e Equipment)Circle of Thought (3.5e Equipment)Clinging (3.5e Equipment)Cloak of Shadows (3.5e Equipment)Collar of Dreamless Sleep (3.5e Equipment)Collar of Pain (3.5e Equipment)Collar of Pain Control Ring (3.5e Equipment)Death Coins (3.5e Equipment)Enchanted Manacles (3.5e Equipment)Figurine of Wondrous Power, Bloodhound (3.5e Equipment)Gloves of Subtle Casting (3.5e Equipment)Honor's Seat (3.5e Equipment)Key Talisman (3.5e Equipment)Mana Manacles (3.5e Equipment)Manacles of Ghostly Binding (3.5e Equipment)Manacles of Maintenance (3.5e Equipment)Mantle of the Inquisitor (3.5e Equipment)Message Stones (3.5e Equipment)Monocle of Aura Comparison (3.5e Equipment)Orb of Dimensional Stability (3.5e Equipment)Orb of Silence (3.5e Equipment)Phantom Blade (3.5e Equipment)Portable Cell (3.5e Equipment)Powder of Power (3.5e Equipment)Ring of Truth (3.5e Equipment)Robe of Deception (3.5e Equipment)Rod of Containment (3.5e Equipment)Sentinel Stone (3.5e Equipment)Sentinel Stone, Greater (3.5e Equipment)Silent Passenger (3.5e Equipment)Sleeper Net (3.5e Equipment)Spectacles of Speculation (3.5e Equipment)Spellbane's Bolt (3.5e Equipment)Spellbane's Bolt, Greater (3.5e Equipment)Stone of Wit (3.5e Equipment)Tentacle Rope (3.5e Equipment)Thought Disruption (3.5e Equipment)Trackless Boots (3.5e Equipment)
Spells
Agony (3.5e Spell)Anathema (3.5e Spell)Animate Net (3.5e Spell)Aural Disruption (3.5e Spell)Ban (3.5e Spell)Blood Spilled Anew (3.5e Spell)Bumble (3.5e Spell)Cloak of Silence (3.5e Spell)Cloud the Guilty Mind (3.5e Spell)Detect Bloodtraces (3.5e Spell)Detect Heretic (3.5e Spell)Detect Magical Residue (3.5e Spell)Detect Mystical Streams (3.5e Spell)Direct Conversation (3.5e Spell)Endure Pain (3.5e Spell)Excommunicate (3.5e Spell)Final Vision (3.5e Spell)Follow the Bloody Trail (3.5e Spell)Form Bloodstone (3.5e Spell)Garble (3.5e Spell)Greater Mark of Justice (3.5e Spell)Hinder (3.5e Spell)Indelible Mark (3.5e Spell)Induced Illiteracy (3.5e Spell)Light of Truth (3.5e Spell)Malediction (3.5e Spell)Mystic Opposition (3.5e Spell)Mystical Manacles (3.5e Spell)Mystical Void (3.5e Spell)Opposing Currents (3.5e Spell)Painful Truth (3.5e Spell)Pins and Needles (3.5e Spell)Read the Guilty Face (3.5e Spell)Scatterbrain (3.5e Spell)Scourge (3.5e Spell)See the Face (3.5e Spell)Sever from the Source (3.5e Spell)Sleep of the Unjust (3.5e Spell)Steal the Painful Memory (3.5e Spell)Testimony of the Broken Window (3.5e Spell)
Divinity
Variant Rules
Creatures, Templates and NPCs