OGC:Mystic Opposition (3.5e Spell)

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This material is published under the OGL 1.0a.
Mystic Opposition
Abjuration
Level: Sor/Wiz 0, Spellbane 0
Components: V, S
Casting time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1 minute
Saving Throw: None
Spell Resistance: No


All spells of a specific school the target casts or saves against have a lower DC.

This establishes an invisible arcane barrier around the target; this field absorbs a certain type of spell energy, and moves with the victim. When you cast the spell, you must specify a school of magic. While your target is under the effect of mystic opposition, any spell of that school that he casts has its saving throw DC reduced by 2. However, the barrier works both ways; if the victim is targeted by a spell of the specified school, the DC of any save that he needs to make to resist the spell’s effect is also reduced by 2.

No save is allowed against this effect; the spell surrounds the victim, moving as he does, as opposed to targeting him directly.




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Section 15: Copyright Notice (Padlock.pngplace problems on the discussion page).
Stop hand.png Mystic Opposition from Crime and Punishment, © 2003, Atlas Games; Author Keith Baker, based on original material by Keith Baker. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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