OGC:Magehound (3.5e Creature)

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This material is published under the OGL 1.0a.

Magehound

Magehound

CR 1/3

Neutral Neutral Small Magical Beast
Init/Senses +2/Scent, Spellscent; Listen +5, Spot +5
AC 14, touch 13, flat-footed 12
(+2 Dex, +1 size, +1 natural)
hp 6 (1d10+1 HD)
Fort/Ref/Will +3/+4/+1
Speed 40 ft.
Melee bite +2 (1d4)
Space/Reach 5 ft./5 ft.
Base Atk/Grp +1/-3
Abilities Str 10, Dex 15, Con 12, Int 2, Wis 12, Cha 6
SQ Spellscent (Su): A magehound has the innate ability to sense magic. This is constantly in effect, and requires no conscious effort on the part of the hound. This is similar to detect magic, but extends out in a 30-foot radius circle centered on the dog. A magehound automatically senses any spell cast within this area. A well-trained hound can detect the difference between divine and arcane magic; it can be taught to ignore magic of a specific school or the divine magic of a specific deity, and with time it can be trained to ignore the magical actions of a specific individual. A magehound cannot track using this ability, but if it can pick up the scent of a spellcaster it can track using its sense of smell.
Feats Spellsense, Track
Skills Survival +1 (+6 when tracking by scent), Swim +3
Advancement

The magehound is a mystical canine with a natural talent for sensing the disruptions caused by magical energy. Societies that possess the hounds typically use them as watchdogs. A guardian magehound will bark and point whenever it detects magical energy; the hound can be trained to give a different bark for a spell or a magical object. The hounds are difficult to breed in captivity; due to the effort required to train (Handle Animal 30) and breed a magehound, the creatures are generally extremely rare. A breeder may charge up to 4,000 gp for a fully trained magehound.

A magehound is a small dog, similar in overall appearance to a beagle. It has a black coat with silver markings, including silver ears and stripes along the snout.



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Back to Main PagePublication ListPublishersAtlas GamesCrime and Punishment

Section 15: Copyright Notice (Padlock.pngplace problems on the discussion page).
Stop hand.png Magehound from Crime and Punishment, © 2003, Atlas Games; Author Keith Baker, based on original material by Keith Baker. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Crime and Punishment Transcribed Content
Crime and Punishment
Classes
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Magic Items
Blood Drinking (3.5e Equipment)Bottled Spirits (3.5e Equipment)Circle of Thought (3.5e Equipment)Clinging (3.5e Equipment)Cloak of Shadows (3.5e Equipment)Collar of Dreamless Sleep (3.5e Equipment)Collar of Pain (3.5e Equipment)Collar of Pain Control Ring (3.5e Equipment)Death Coins (3.5e Equipment)Enchanted Manacles (3.5e Equipment)Figurine of Wondrous Power, Bloodhound (3.5e Equipment)Gloves of Subtle Casting (3.5e Equipment)Honor's Seat (3.5e Equipment)Key Talisman (3.5e Equipment)Mana Manacles (3.5e Equipment)Manacles of Ghostly Binding (3.5e Equipment)Manacles of Maintenance (3.5e Equipment)Mantle of the Inquisitor (3.5e Equipment)Message Stones (3.5e Equipment)Monocle of Aura Comparison (3.5e Equipment)Orb of Dimensional Stability (3.5e Equipment)Orb of Silence (3.5e Equipment)Phantom Blade (3.5e Equipment)Portable Cell (3.5e Equipment)Powder of Power (3.5e Equipment)Ring of Truth (3.5e Equipment)Robe of Deception (3.5e Equipment)Rod of Containment (3.5e Equipment)Sentinel Stone (3.5e Equipment)Sentinel Stone, Greater (3.5e Equipment)Silent Passenger (3.5e Equipment)Sleeper Net (3.5e Equipment)Spectacles of Speculation (3.5e Equipment)Spellbane's Bolt (3.5e Equipment)Spellbane's Bolt, Greater (3.5e Equipment)Stone of Wit (3.5e Equipment)Tentacle Rope (3.5e Equipment)Thought Disruption (3.5e Equipment)Trackless Boots (3.5e Equipment)
Spells
Agony (3.5e Spell)Anathema (3.5e Spell)Animate Net (3.5e Spell)Aural Disruption (3.5e Spell)Ban (3.5e Spell)Blood Spilled Anew (3.5e Spell)Bumble (3.5e Spell)Cloak of Silence (3.5e Spell)Cloud the Guilty Mind (3.5e Spell)Detect Bloodtraces (3.5e Spell)Detect Heretic (3.5e Spell)Detect Magical Residue (3.5e Spell)Detect Mystical Streams (3.5e Spell)Direct Conversation (3.5e Spell)Endure Pain (3.5e Spell)Excommunicate (3.5e Spell)Final Vision (3.5e Spell)Follow the Bloody Trail (3.5e Spell)Form Bloodstone (3.5e Spell)Garble (3.5e Spell)Greater Mark of Justice (3.5e Spell)Hinder (3.5e Spell)Indelible Mark (3.5e Spell)Induced Illiteracy (3.5e Spell)Light of Truth (3.5e Spell)Malediction (3.5e Spell)Mystic Opposition (3.5e Spell)Mystical Manacles (3.5e Spell)Mystical Void (3.5e Spell)Opposing Currents (3.5e Spell)Painful Truth (3.5e Spell)Pins and Needles (3.5e Spell)Read the Guilty Face (3.5e Spell)Scatterbrain (3.5e Spell)Scourge (3.5e Spell)See the Face (3.5e Spell)Sever from the Source (3.5e Spell)Sleep of the Unjust (3.5e Spell)Steal the Painful Memory (3.5e Spell)Testimony of the Broken Window (3.5e Spell)
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