OGC:Mundane Weapons
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Mundane Weapons: Weapons that are entirely mundane in origin and ability.
D&D 3.5e Mundane Weapons
3.5e Simple Weapons | |||||||
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3.5e Unarmed Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e Light Melee Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e One-Handed Melee Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e Two-Handed Melee Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e One-Handed Ranged Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e Two-Handed Melee Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e Martial Weapons | |||||||
3.5e Unarmed Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e Light Melee Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e One-Handed Melee Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e Two-Handed Melee Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e One-Handed Ranged Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e Two-Handed Ranged Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e Exotic Weapons | |||||||
3.5e Unarmed Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e Light Melee Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e One-Handed Melee Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e Two-Handed Melee Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e One-Handed Ranged Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
Mithral Net (3.5e Equipment) | 1,000 gp | — | — | — | 10 ft. | 15 lbs. | — |
Silk Net (3.5e Equipment) | 200 gp | — | — | — | 10 ft. | 5 lbs. | — |
3.5e Two-Handed Ranged Weapons | |||||||
Name | Cost | Damage (S) | Damage (M) | Critical | Range Increment | Weight1 | Type2 |
3.5e Miscellaneous Weapons | |||||||
3.5e Ammunition | |||||||
Name | Cost | Damage | Form | Critical | Range Increment | Weight | Type2 |
Flareshot (3.5e Equipment) | 80 gp/1 arrow or bolt | -2 | Arrow or Bolt | as weapon | -10 ft. | 1 lb./1 arrow or bolt | Piercing and Special |
Thundershot (3.5e Equipment) | 40 gp/1 arrow or bolt | -2 | Arrow or Bolt | as weapon | -10 ft. | 1 lb./1 arrow or bolt | Piercing and Special |
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D&D 5e Mundane Weapons
5e Light Melee Weapons
5e Simple Weapons | ||||
---|---|---|---|---|
5e Light Melee Weapons | ||||
Name | Cost | Damage | Weight | Properties |
5e One-Handed Melee Weapons | ||||
Name | Cost | Damage | Weight | Properties |
5e Two-Handed Melee Weapons | ||||
Name | Cost | Damage | Weight | Properties |
5e One-Handed Ranged Weapons | ||||
Name | Cost | Damage | Weight | Properties |
5e Two-Handed Melee Weapons | ||||
Name | Cost | Damage | Weight | Properties |
5e Martial Weapons | ||||
5e Light Melee Weapons | ||||
Name | Cost | Damage | Weight | Properties |
5e One-Handed Melee Weapons | ||||
Name | Cost | Damage | Weight | Properties |
Saber (5e Equipment) | 50 gp | 1d8 slashing | 3 lbs. | Finesse |
5e Two-Handed Melee Weapons | ||||
Name | Cost | Damage | Weight | Properties |
5e One-Handed Ranged Weapons | ||||
Name | Cost | Damage | Weight | Properties |
Flintlock Revolver (5e Equipment) | 500 gp | 1d10 piercing | 3 lbs. | Ammunition (range 20/60), capacity (5), chain fire, loading, loud |
Harmonica Pistol (5e Equipment) | 600 gp | 2d6 piercing | 6 lbs. | Ammunition (range 200/800), capacity (10), loud, misalignment, unwieldy |
Lever Action Pistol (5e Equipment) | 600 gp | 2d4 piercing | 2 lbs. | Ammunition (range 50/200), capacity (10), loading, loud, misfire |
Gun Shield (5e Equipment) | 1250 gp | 1d10 piercing | 7 lbs. | Ammunition (range 20/60), loud, match loading, misfire |
Hand Blunderbuss (5e Equipment) | 175 gp | special | 2 lbs. | Ammunition (range 10/30), loading, loud, misfire, shot (2d4 piercing) |
Hybrid Pistol (5e Equipment) | 250 gp | 1d10 piercing | Var. | Ammunition (range 20/60), loading, loud, misfire |
Matchlock Pistol (5e Equipment) | 150 gp | 1d10 piercing | 2 lbs. | Ammunition (range 20/60), loud, match loading, misfire |
Pepperbox Pistol (5e Equipment) | 500 gp | 1d10 piercing | 4 lbs. | Ammunition (range 20/60), capacity (6), chain fire, double-action, loud |
Pistol (5e Equipment) | 200 gp | 1d10 piercing | 2 lbs. | Ammunition (range 20/60), loading, loud, misfire |
Pocket Pistol (5e Equipment) | 200 gp | 1d6 piercing | 1 lbs. | Ammunition (range 10/30), capacity (2), chain fire, loud |
Revolver (5e Equipment) | 600 gp | 2d6 piercing | 3 lbs. | Ammunition (range 50/200), capacity (6), chain fire, loud |
Rotating Revolver (5e Equipment) | 1000 gp | 2d6 piercing | 12 lbs. | Ammunition (range 30/120), capacity (48), chain fire, heavy, loud, unwieldy |
Turret Pistol (5e Equipment) | 500 gp | 2d6 piercing | 3 lbs. | Ammunition (range 50/200), capacity (5), loud, turret chain fire |
Volley Pistol (5e Equipment) | 800 gp | special | 4 lbs. | Ammunition (range 20/60), loading, loud, misfire, volley (1d10 piercing) |
5e Two-Handed Ranged Weapons | ||||
Name | Cost | Damage | Weight | Properties |
Barrel Chain Rifle (5e Equipment) | 800 gp | 2d8 piercing | 10 lbs. | Ammunition (range 200/800), capacity (14), loading, loud, misalignment, two-handed |
Elephant Gun (5e Equipment) | 500 gp | 2d10 piercing | 15 lbs. | Ammunition (range 50/150), capacity (2), heavy, loading, loud, two-handed, volley |
Elephant Pistol (5e Equipment) | 300 gp | 2d8 piercing | 14 lbs. | Ammunition (range 20/60), capacity (2), heavy, loading, loud, two-handed, volley |
Gun Cane (5e Equipment) | 300 gp | 1d10 piercing | 2 lbs. | Ammunition (range 30/90), loading, loud, misfire, two-handed |
Harmonica Rifle (5e Equipment) | 800 gp | 2d8 piercing | 12 lbs. | Ammunition (range 200/800), capacity (10), loud, misalignment, two-handed |
Hexagonal Rifle (5e Equipment) | 1000 gp | 2d8 piercing | 9 lbs. | Ammunition (range 300/1200), loading, loud, two-handed |
Lever Action Carbine (5e Equipment) | 700 gp | 2d4 piercing | 9 lbs. | Ammunition (range 100/400), capacity (30), loading, loud, misfire, two-handed |
Needle Rifle (5e Equipment) | 600 gp | 2d8 piercing | 9 lbs. | Ammunition (range 200/800), loud, misfire, two-handed |
Blunderbuss (5e Equipment) | 250 gp | special | 8 lbs. | Ammunition (range 20/60), loading, loud, misfire, shot (2d6 piercing), two-handed |
Carbine (5e Equipment) | 400 gp | 1d12 piercing | 7 lbs. | Ammunition (range 50/150), loading, loud, misfire, two-handed |
Fire Lance (5e Equipment) | 50 gp | special | 5 lbs. | Ammunition (range 5/15), heavy, loud, match loading, misfire, shot (2d4 fire, area), two-handed |
Hand Cannon (5e Equipment) | 80 gp | 1d8 piercing | 12 lbs. | Ammunition (range 20/60), match loading, heavy, loud, misfire, rest, shot (1d6 piercing), two-handed |
Harquebus (5e Equipment) | 100 gp | 1d10 piercing | 10 lbs. | Ammunition (range 30/90, without rest 25/75), match loading, heavy, loud, misfire, two-handed |
Harquebus Hybrid (5e Equipment) | 150 gp | 1d10 piercing | 15 lbs. | Ammunition (range 25/75, without rest 20/60), match loading, heavy, loud, misfire, two-handed |
King's Walking Staff (5e Equipment) | 500 gp | 1d6 piercing | 6 lbs. | Ammunition (range 20/60), capacity (3), heavy, loud, match loading, misfire, two-handed |
Matchlock Musket (5e Equipment) | 200 gp | 1d12 piercing | 10 lbs. | Ammunition (range 40/120), loud, match loading, misfire, two-handed |
Musket (5e Equipment) | 300 gp | 1d12 piercing | 10 lbs. | Ammunition (range 40/120), loading, loud, misfire, two-handed |
Pepperbox Rifle (5e Equipment) | 650 gp | 2d8 piercing | 12 lbs. | Ammunition (range 100/400), capacity (4), chain fire, double-action, heavy, loud, two-handed |
Repeating Flintlock Pistol (5e Equipment) | 1,000 gp | 1d10 piercing | 4 lbs. | Ammunition (range 20/60), capacity (7), loading, loud, two-handed |
Revolving Blunderbuss (5e Equipment) | 500 gp | special | 3 lbs. | Ammunition (range 20/60), capacity (3), chain fire, heavy, loud, shot (2d6 piercing), two-handed |
Revolving Carbine (5e Equipment) | 700 gp | 2d6 piercing | 8 lbs. | Ammunition (range 100/400), capacity (6), chain fire, loud, two-handed |
Revolving Rifle (5e Equipment) | 800 gp | 2d8 piercing | 9 lbs. | Ammunition (range 200/800), capacity (8), chain fire, loud, two-handed |
Rifle (5e Equipment) | 500 gp | 2d8 piercing | 9 lbs. | Ammunition (range 200/800), loading, loud, misfire, two-handed |
Turret Rifle (5e Equipment) | 700 gp | 2d8 piercing | 9 lbs. | Ammunition (range 200/800), capacity (5), loud, turret chain fire, two-handed |
Volley Musket (5e Equipment) | 1000 gp | special | 15 lbs. | Ammunition (range 40/120), heavy, loading, loud, misfire, two-handed, volley (1d12 piercing, disadvantage) |
5e Exotic Weapons | ||||
Name | Cost | Damage | Weight | Properties |
5e One-Handed Melee Weapons | ||||
Name | Cost | Damage | Weight | Properties |
5e Two-Handed Melee Weapons | ||||
Name | Cost | Damage | Weight | Properties |
5e One-Handed Ranged Weapons | ||||
Name | Cost | Damage | Weight | Properties |
5e Two-Handed Ranged Weapons | ||||
Name | Cost | Damage | Weight | Properties |
5e Miscellaneous Weapons | ||||
5e Ammunition | ||||
Name | Cost | Damage | Weight | Properties |