Name |
Summary |
Spellcasting |
Hit Die
|
(SETTING NOT FULLY DEVELOPED) MC Origins: Dragourne |
a cursed being with combined spirit of dragon and mortal, being transformed into half-dragon and feeling constant unimaginable pain and utilizing it in combat.
|
|
12
|
(SETTING NOT FULLY DEVELOPED) MC Origins: Ravager |
MC based barbarian substitute class; Ravagers are capable of dishing out extreme pain at the enemies savagely while absorbing many blows.
|
|
12
|
0 Liner (Mashle Magic and Muscles Supplement) |
|
|
12
|
0 Liner, Variant (Mashle Magic and Muscles Supplement) |
|
|
12
|
Ancestral Bear King |
A unarmed combatant who fights for glory and gold.
|
|
12
|
Anti-Mage |
Anti-mages are warriors created trough magical rituals that turns their bodies into batteries of arcane potential, absorbing magic hurled at them to be used as a fuel to hunt spellcasters.
|
|
12
|
Apollyon |
Fearsome warriors who utilise their unparalleled strength to dominate their opponents.
|
|
12
|
Avatar of War |
a stronger version of the barbarian
|
|
12
|
Barbarian, "Old School" Variant |
An AD&D-style barbarian.
|
|
12
|
Barebones |
A man set on showing the world how far he can go with only his body and some quick wits.
|
|
12
|
Bear Knight |
Warriors capable of channeling the power of a divine bear.
|
|
12
|
Berserker |
Look at me Barbarian. I'm the tank now. Play a Viking of Norse Legend.
|
|
12
|
Berserker, Variant |
Look at me Barbarian. I'm the tank now. Play a Viking of Norse Legend.
|
|
12
|
Berserker, Variant 2 |
Look at me Barbarian. I'm the tank now. Play a Viking of Norse Legend.
|
|
12
|
Blood Caster, Variant |
You're not a regular Mage, you are a Caster. You are what those pesky Wizards are striving to be. What those Mages do with their Intelligence you do with pure uncut Life Essence.
|
|
12
|
Blood Cursed |
A cursed individual that uses blood-and unholy-magic to defeat it's opponents and maybe seeks vengeance.
|
|
12
|
Blood Knight, Variant |
A bloodthirsty warrior, fighting and killing for the glory of the sinister entity, gaining benefit as the blood sheds from either the self or the enemies.
|
|
12
|
Body Guard, Whole Hog |
Huge walls of meat separating foes form the people they were hired to protect.
|
|
12
|
Bruiser |
A unarmed combatant who uses brute force to eliminate his foes.
|
|
12
|
Brute |
A warrior who relies in brute force and furious passion to win battles, instead of using tactics and technique.
|
|
12
|
Bulwark |
Towering shields of muscle and metal
|
|
12
|
Caster Breaker |
Caster breakers are warriors specialized in defeating spellcasters and destroying magic items. They rely on quick wits, fast reflexes, sturdy fortitude and a mighty will to protect themselves from the twisted corruption that is Magic.
|
|
12
|
Chem-Baron |
A Criminal mind heavily augmented by chemical cybernetics and designer drugs
|
|
12
|
Crusader, Variant |
Warriors of faith who inspire bravery.
|
|
12
|
Cryo Fighter |
|
|
|
Defender |
Masters of defense that protect their allies with nothing more than a shield.
|
|
12
|
Demon Lord of Lust |
|
|
12
|
Demon's Embodiment |
a cultist that uses demons for power
|
third
|
12
|
Demoniac Beserker |
Demoniac Beserker are those who possess traces of a demonic bloodline, either by birthright or consumption of demonic flesh, who have initiated contracts using their own bodies as bargaining chips with demon lords that dwell deep beneath the realms in the planes of misery.
|
|
12
|
Demonserker |
Demonserkers are those who possess traces of a demonic bloodline, either by birthright or consumption of demonic flesh, who have initiated contracts using their own bodies as bargaining chips with demon lords that dwell deep beneath the realms in the planes of misery.
|
|
12
|
Departed |
A hardy individual wizened by several lifetimes of experience that draws power from a closeness to death
|
half
|
12
|
Destruction |
You embody the raw and destructive power of nature.
|
|
12
|
Devil User Rebalanced |
A rebalance of the original Devil User class, based on the manga series Chainsaw Man.
|
|
12
|
Draconic Knight |
A Warrior with the blood of a Dragon.
|
third
|
12
|
Draconic Knight, Variant |
A Warrior with the blood of a Dragon.
|
fourth
|
12
|
Dragon Fighter |
A warrior who draws his techniques and power from the dragons.
|
|
12
|
Dragon Fighter, Variant |
A swordmaster that fights with deadly grace, skill, and power
|
|
12
|
Dragon King |
The power of dragons flow within you, invigorating your body and granting you draconic abilities like no other.
|
|
12
|
Dragon Slayer, Fairy Tail Variant |
Individuals who use lost magic that grants them the power of dragons.
|
|
12
|
Dragonslayer |
A warrior cursed by a glowing sigil on their chest, that drains their life force to increase their physical capabilities.
|
|
12
|
Dreadnaught |
Dreadnaughts are unstoppable heavy warriors, that use their massive strength to break their adversaries defenses, intimidating size and appearance to strike fear in the enemy's hearts.
|
|
12
|
Dreadnaught, Variant |
Dreadnaughts are unstoppable heavy warriors, that use their massive strength to break their adversaries defenses, intimidating size and appearance to strike fear in the enemy's hearts.
|
|
12
|
Enigma |
Artificial immortal creatures of power
|
|
12
|
Executioner |
Execute your enemies in brutal fashion, and take advantage of restrained enemies.
|
|
12
|
Extended Barbarian Levels |
20 additional levels for the barbarian class.
|
|
12
|
Fisherman |
You've sailed the roughest seas in all of Storm, you've seen deep-sea creatures that would make people want to run to the tops of the mountains, and you've also killed many of them.
|
|
12
|
Forger |
immortal creatures of creation
|
|
12
|
Forger, Variant |
Powerful war blacksmiths
|
|
12
|
Frost Knight |
Masters of obscure ice magic, these knights seek to freeze those who oppose them, and protect those who back them.
|
|
12
|
Furious Blade |
|
|
12
|
Furserker |
Fearsome warriors who utilize their bestial strength to crush their foes. Furred races only.
|
|
12
|
Gamemaster |
|
|
|
Gentleman, 2nd Variant |
Gentleman, a chivalrous, courteous, or honourable man.
|
|
12
|
Glyphflinger (5e Subclass) |
|
|
|
Gourmand |
Excels at close quarters combat, relying on grappling with and ultimately devouring their opponents.
|
|
12
|
Grail Knight, 2nd Variant |
High-ranking soldiers of the Gilded Empire who have been granted immense power by a sun god.
|
|
12
|
Grave Digger |
Gravediggers are preservers of the resting place of the dead, protecting the dead from grave robbers - and protecting the living from woken dead.
|
|
12
|
Grave Knight |
The knight who refuses to stay down
|
|
12
|
Greatwyrm Soul |
|
|
12
|
Gutsy Individual |
|
|
12
|
Heavyweight Boxer |
Beefy brawlers who fight for fame and glory.
|
|
12
|
Helpful Fox Demon |
You were a rare human that was turned into a demon by the progenitor demon, but not falling under his control
|
|
12
|
Hero, Variant |
Individuals chosen by fate to courageously oppose injustice.
|
|
12
|
Hojosa 2d Variant |
A class revolved around the character 'Ilpyo Park' from God of Highschool
|
|
12
|
Holy Crusader |
As the will of god, charge.
|
|
12
|
Holy Weapon User |
Someone choosen to be a user of a holy weapon.
|
|
12
|
Indomitable |
A extremely durable and unstoppable warrior.
|
|
12
|
Juggernaut |
A strong warrior who blocks attacks, traps enemies, and taunts foes.
|
|
12
|
Juggernaut, 2nd Variant |
As a juggernaut you get the following class features
|
|
12
|
Keyblade Master, 2nd Variant |
The ancient keyblade legacy has awakened inside you. Use them wisely, as they will be more than just a weapon.
|
|
12
|
Labrys Knight |
A hardened warrior, wielding two battle axes with the skill most will never reach with one
|
|
12
|
Lament of Pure Ice |
they are demons that come from far places of the underworld just to seek the nightmare flame of broken worlds
|
|
12
|
Lethifold |
Execute your enemies in brutal fashion, and take advantage of restrained enemies.
|
|
12
|
Luchador |
Honor, Family, Tradition. That is the Way of the Luchador: the masked wrestlers of Hispanic origin.
|
|
12
|
Lumberjack |
Masters of the axe who work with trees to make their trade selling wood for homes, furniture, and other things.
|
|
12
|
Marrow Knight |
Individuals with special armor made of their own bones which grants them a variety of magical abilities.
|
half
|
12
|
Martial Artist (Cantalthis Supplement) |
A unarmed combatant who fights for honor and glory.
|
|
12
|
Martial Warden |
|
|
12
|
Martyr, Variant |
|
|
12
|
Martyred Guardian |
Guardians are durable melee fighters who are devoted to defending their clan. A wall of Steel and flesh, earn their loyalty and they will forever be at your side.
|
|
12
|
Masser, Variant |
|
|
12
|
Master of Ceremonies |
A valiant champion who calls upon divine powers to smite their foes and protect their allies.
|
|
12
|
Meatshield |
it's your job to defend and haemorrhage hit points so buckle up
|
|
12
|
Metamorph |
Shapeshifter
|
|
12
|
Metamorph, Variant |
Shapeshifter
|
|
12
|
Mythical Beast |
The Mythical Beast is a living creature serving as a vessel for its inner Beast who builds up a bond with its host
|
|
12
|
Necromorfo |
the hungriest for power.
|
|
12
|
Occultic |
So much concentration that it literally hurts.
|
|
12
|
Pit Fighter, Soulbeast Variant |
A person fighting for perhaps glory at victory, plenty of money to be won or were pressed into participating into Illegal Pit Fights
|
|
12
|
Praetorian |
Modified super beings made for their city
|
|
12
|
Primal Fighter |
A fighter that relies on their primal instincts to battle instead of form and technique.
|
|
12
|
Prime Guardian |
A powerful warrior who wields massive shields and raw divine power.
|
|
12
|
Primitive Warrior |
A wild warrior that rely on primitive technology and pure instincts battle dangerous foes.
|
|
12
|
Protector |
An ultra-basic hard tank
|
|
12
|
Psycho |
Buzzaxe Barbarian
|
none
|
12
|
Purifier |
Unarmed non-magical combatants sworn to fell those who abuse the might of advanced weaponry and spells to harm those who cannot defend themselves.
|
|
12
|
Realm Sovereign |
An inescapable malice follows you, granting you a realm of evil.
|
|
12
|
Regent |
A Knight who took an oath to follow Agravain's beliefs
|
|
12
|
Regent, Variant |
A Knight who took an oath to follow Agravain's beliefs
|
|
12
|
Right Hand Man |
Right hand man are great swordsman, willing to die in order to protect their captains.
|
|
12
|
Robotic Protector |
|
|
12
|
Rune Knight |
You use runes etched into the environment and your armor to lay hidden traps for would be perpetrators.
|
|
12
|
Sanguimancy |
You are no normal caster. What other achieve by various difficult methods you reach by utilizing the essence of life itself.
|
full
|
12
|
Sentinel |
One bound to duty of the guard
|
|
12
|
Shield Master |
As the name implies, masters of the shield who specialize in protecting themselves and those around them. They might not deal the most damage, but they are made for deflecting hits others normally couldn’t take.
|
|
12
|
Shield Master, 2nd Variant |
|
|
12
|
Shield Master, Variant |
|
|
12
|
Shield of The Order of Cheasuene |
Heavily armored and blessed with divinely-charged blood, you protect your allies and pummel your enemies with your divinely forged, dual shields.
|
|
12
|
Son of Odin |
The Son of Odin is a warrior of the battlefield who calls upon the power of the Gods of War to slay his foes. This class is a Barbarian variant, and meant to be used with the barbarian subclasses.
|
|
12
|
Soulbeast Bone Breaker |
|
|
12
|
Stonelord |
Warriors with a deep connection with stones, capable of using them for offensive and defensive ends, and even to draw magic from it.
|
|
12
|
Storm Rage |
The Storm Rage is a conduit of fury, utilizing the power of storms to vanquish the enemies of the natural world.
|
|
12
|
Storm Titan |
Created through various perilous ways a storm titan is a marvel of nature commanding the elements of a storm, growing to colossal sizes, and possessing dominating strength.
|
|
12
|
Supreme Healer |
Supreme healer is a healer who sacrifices himself for others.
|
full
|
12
|
Tank |
A class focused on protection.
|
|
12
|
Tanker |
A class focused on protection.
|
|
12
|
The Fallen Monk |
A Fallen Monk on the path of retribution, deciding on whether to seek vengeance or forgive his enemies.
|
|
12
|
The Knight, Variant |
Hated by this world. Completely devoid of talent.
|
|
12
|
Trapped Dragon |
Dragons cursed to appear in humanoid form, these mighty warriors retain some of their draconic visage and use it against foes.
|
|
12
|
Troll |
A monstrous troll which grows more powerful as it increases in size.
|
|
12
|
Twinmind |
Two heads are better than one, as are two bodies.
|
|
12
|
Unarmed Brawler |
A tough fighter specialized in unarmed combat
|
|
12
|
Unarmed Brawler, Variant |
A tough fighter specialized in unarmed combat
|
|
12
|
Valkyrie of Asgard |
The beautiful battle maidens descend from Asgard to collect the souls of fallen soldiers.
|
|
12
|
Vampire Knight |
|
|
12
|
Vampyr |
A Pure-blooded vampire who's heart still beats.
|
|
12
|
Viking |
Fighters with a propensity for songs and going berserk.
|
|
12
|
Viking Raider |
Viking raiders are terrible and merciless pirate in the North Sea. This class is a Barbarian Variant, and is meant to work with the official Barbarian subclasses.
|
|
12
|
Void Bringer |
A creature from the empty space between the worlds
|
|
12
|
War Hulk |
A creature of great size and strength who is specifically trained to shock and awe opposing massed troops.
|
|
12
|
War's Champion |
|
|
12
|
War's Champion, Variant |
|
|
12
|
Warden "old school" |
An ultra-basic hard tank
|
|
12
|
Water Archon |
|
|
12
|
Wolf's Fury (5e class) |
A unarmed combatant who fights for glory and gold.
|
|
12
|
Wrestler, Variant |
Whether through brute strength or incredible skill, the wrestler is a charismatic melee fighter adept at dishing out pain, soaking up punishment, and controlling the flow of battle.
|
|
12
|
Yojimbo |
Warriors devoted to the protection of other beings.
|
|
12
|
Zoner |
|
|
12
|