3e SRD:Summon Nature's Ally I
This material is published under the OGL 1.0a. |
Conjuration (Summoning) [see text] | |
Level: | Drd 1, Rgr 1 |
---|---|
Components: | V, S, DF |
Casting time: | 1 full round |
Range: | Close (25 ft. + 5 ft./2 levels) |
Effect: | One summoned creature |
Duration: | 1 round/level (D) |
Saving Throw: | None |
Spell Resistance: | No |
This spell summons a natural creature. It appears there the character designates and acts immediately, on the characters turn. It attacks the characters opponents to the best of its ability. If the character can communicate with the creature, the character can direct it not to attack, to attack particular enemies, or to perform other actions. Summoned creatures act normally on the last round of the spell and disappear at the end of their turn.
The spell conjures one of the creatures from the 1st-level list on the Summon Nature's Ally table below. All the creatures on the table are neutral unless otherwise noted.
Back to Main Page → 3e Open Game Content → System Reference Document → Spells
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.