3e SRD:Tojanida, Juvenile
This material is published under the OGL 1.0a. |
Juvenile Tojanida[edit]
Size/Type: | Small Outsider (Water) |
---|---|
Hit Dice: | 3d8+6 (19 hp) |
Initiative: | +1 (Dex) |
Speed: | 10 ft., swim 90 ft. |
AC: | 22 (+1 size, +1 Dex, +10 natural) |
Attacks: | Bite +6 melee, 2 claws +1 melee |
Damage: | Bite 2d6+2, claw 1d4+1 |
Face/Reach: | 5 ft. by 5 ft./5 ft. |
Special Attacks: | Improved grab, ink cloud |
Special Qualities: | All-around vision, acid and cold immunity, fire and electricity resistance 20 |
Saves: | Fort +5, Ref +4, Will +4 |
Abilities: | Str 14, Dex 13, Con 15, Int 10, Wis 12, Cha 9 |
Skills: | Hide, +11, Intuit Direction +7, Listen +7, Search +6, Spot +9 |
Feats: | Blind-Fight |
Climate/Terrain: | Any aquatic and underground |
Organization: | Solitary or clutch (2-4) |
Challenge Rating: | 3 |
Treasure: | Standard |
Alignment: | Always neutral |
Advancement: | 4-6 HD (Small) |
Tojanidas speak Aquan and can be loquacious, but usually only on the subject of food.
Combat
Improved Grab (Ex): To use this ability, the tojanida must hit with a bite or claw attack. If it gets a hold, it automatically deals that weapon’s damage each round the hold is maintained. Underwater, a tojanida can tow a grabbed victim of its own size or smaller at top speed. A favorite tactic is to grab a single opponent, then withdraw, hauling the opponent away from its allies.
All-Around Vision (Ex): Tojanidas’ multiple apertures allow them to look in any direction, bestowing a +4 racial bonus to Spot and Search checks. Opponents gain no flanking bonuses when attacking a tojanida.
Ink Cloud (Ex): A tojanida can emit a spherical cloud of jet-black ink with a radius of 30 feet once per minute as a free action. The effect is otherwise similar to fog cloud cast by an individual of a level equal to the tojanida’s Hit Dice. Out of water, the ink emerges in a stream up to 30 feet long, which the tojanida can squirt into an opponent’s eyes. The affected creature must succeed at a Reflex save or be blinded for 1 round. The save DC is 13 against a juvenile, 15 against an adult, and 19 against an elder.
Back to Main Page → 3e Open Game Content → System Reference Document → Creatures
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.