3e SRD:Octopus, Giant
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Giant Octopus[edit]
Size/Type: | Large Animal (Aquatic) |
---|---|
Hit Dice: | 8d8+8 (44 hp) |
Initiative: | +2 (Dex) |
Speed: | 20 ft., swim 30 ft. |
AC: | 18 (-1 size, +2 Dex, +7 natural) |
Attacks: | 8 tentacle rakes +10 melee, bite +5 melee |
Damage: | Tentacle rake 1d4+5, bite 1d8+2 |
Face/Reach: | 5 ft. by 5 ft./10 ft. |
Special Attacks: | Improved grab, constrict |
Special Qualities: | Ink cloud, jet |
Saves: | Fort +7, Ref +8, Will +3 |
Abilities: | Str 20, Dex 15, Con 13, Int 2, Wis 13, Cha 3 |
Skills: | Hide +11, Listen +4, Spot +4 |
Feats: | |
Climate/Terrain: | Temperate and warm aquatic |
Organization: | Solitary |
Challenge Rating: | 8 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 9-12 HD (Large); 13-24 HD (Huge) |
Combat
Improved Grab (Ex): To use this ability, the giant octopus must hit a Medium-size or smaller opponent with a tentacle rake attack. If it gets a hold, it can constrict.
Constrict (Ex): A giant octopus deals 2d8+6 points of damage with a successful grapple check against Medium-size or smaller creatures.
Ink Cloud (Ex): A giant octopus can emit a cloud of jet-black ink 20 feet high by 20 feet wide by 20 feet long once a minute as a free action. The cloud provides total concealment, which the octopus normally uses to escape a losing fight. Creatures within the cloud suffer the effects of total darkness.
Jet (Ex): A giant octopus can jet backward once a round as a double move action, at a speed of 200 feet.
Skills: A giant octopus can change colors, giving it a +4 racial bonus to Hide checks.
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