3e SRD:Arrowhawk, Juvenile
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This material is published under the OGL 1.0a. |
Juvenile Arrowhawk[edit]
Size/Type: | Small Outsider (Air) |
---|---|
Hit Dice: | 3d8+3 (16 hp) |
Initiative: | +5 (Dex) |
Speed: | Fly 60 ft. (perfect) |
AC: | 20 (+1 size, +5 Dex, +4 natural) |
Attacks: | Electricity ray +9 ranged touch; or bite +9 melee |
Damage: | Electricity ray 2d6; or bite 1d6+1 |
Face/Reach: | 5 ft. by 5 ft./5 ft. |
Special Attacks: | Electricity ray |
Special Qualities: | Immunities, fire and cold resistance 20 |
Saves: | Fort +4, Ref +8, Will +4 |
Abilities: | Str 12, Dex 21, Con 12, Int 10, Wis 13, Cha 13 |
Skills: | Intuit Direction +2, Listen +7, Search +7, Sense Motive +7, Spot +7 |
Feats: | Weapon Finesse (bite) |
Climate/Terrain: | Any land and underground |
Organization: | Solitary or clutch (2-4) |
Challenge Rating: | 3 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 4-6 HD (Small) |
Arrowhawks speak Auran, but they are not talkative creatures.
Combat
Electricity Ray (Su): An arrowhawk can fire this ray once a round, with a range of 45 feet.
Immunities (Ex): Arrowhawks have acid, electricity, and poison immunity.
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