5e Traps
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See also: Trap Design (DnD Guideline), 5e SRD:Traps, 5e SRD:Traps in Play
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Please leave the "(5e Trap)" identifier in the page title when creating your new trap! |
Traps
Trap | Summary |
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Acid Sprayer | A pressure plate that sprays a liquid. |
Adamantine Surprise | A pillar with a button that releases Adamantine warriors |
Adomorn's Barrier | A magical hovering barrier highly resistant to damage. |
Angel's Coffin | A beautiful bed that steals your soul if you sleep in it. |
Angry Shadows (Haunt) | The darkness seems to be alive... and wrathful. |
Arc Axe | An axe that is hidden around a corner, it swings upon the activation of a pressure plate. |
Arcane Bolt Tower | Hurls wave after wave of arcane projectiles at targets it can see. |
Atlas Ceiling | A shield that one must carry to safely traverse a hazardous room. |
Atlas' Vengeance | A trap that deprives the party of one member for some of the dungeon. |
Autonomous Sentry | A heavy crossbow mounted on a self-driven contraption. |
Bloody Handprints (Haunt) | Bloody handprints slowly appear on a surface, one by one. Are they leading you...and if they are, do you really want to find out...? |
Book of Life Stealing | This book makes you forced to read it and takes your soul. |
Burning Box | Flame throwing room. The classic. |
Carpenter's Table | An old carpenter's table that has been magically cursed. |
Chest of Reflection | A fortified chest that reflects damage. |
Clown Trumpet | Clowning around! TOOT! |
Cold Spot (Haunt) | The temperature suddenly plummets below freezing. You can see cold from your breath. The area around you begins to ice over. It feels as if something, or someone...is watching you. |
Comfy Chair | You sit in the comfy-looking chair. It feels comfy. It feels REALLY comfy! Roll a Wisdom saving throw. |
Confusing Room | An empty room with strange, ever changing effects. |
Cuban Water Trap | A dam which breaks when a trigger is tripped. |
Demiplanar Arena | Ensnares creatures in an arena that can only be escaped by combat. |
Devilish Doors | Ooohhhh do you have any bones good sir? |
Door of the Weak | A door that is harder to open for the strong. |
Doppelganger's Corridor | A magical corridor that puts you into a dimension where you must fight a Doppelgänger of yourself. |
Egyptian Mummy | Ancient Egyptian magic meets hallways and doors to kill any trespassers. |
Enchanted Blocks | Magic blocks that fling towards unsuspecting victims |
Enchanted Sentry | A statue that knows but one spell, and it will spam it at your face every chance it gets. |
Falling Cross Shaped Rock | SHIIIIIZZAAAAAAAA! |
False Wire Dart Trap | A simple yet highly effective dart trap with a hidden second wire. |
Fingerprick Cloning | Pricks you finger, sends your DNA to a mad scientist who clones you and you need to fight yourself. |
Flammable Poisoned Acid | This poisoned acid is highly flammable and very destructive. |
Flashbang | A trap that by using magic to create intensive light, blinds creatures temporarily and stuns them psychologically |
Fool King's Sword | A cursed sword combined with a hubris test |
Freezeflame Fog | A fog that is simultaneously scorching hot and freezing cold. |
Freezing Goo | a goo trap meant to freeze the target |
Gate of Stature | A gate which changes the size of those that can fit through it. |
Ghoul Corridor | |
Golden Poison Frog Trap | Aw, look, a cute little fro- AHH!! |
Goo Blob | An invisible slime that catches unsuspecting adventurers. |
Grappeler Symbiote | Powerful muscular tentacles that erupt from a bivalve shell and hold a target in place |
Greater Death Spitter | Poison spewing symbiote trap |
Grimoire of the Occult | A dark tome which maddens & enslaves those who read it. |
Growing and Shrinking Door | It is just too little. |
Harmful Antimeme | An unknown piece of writing that causes damage and disadvantages to those who view it. |
Identity Crisis Fume | A magical mist that causes a temporary illusion concerning self. |
Infinite Staircase | The stairway to nowhere. |
Infinite Tunnel | Wasn’t I just barely there? |
Kobold Rust Drop | Plate armor beware, you're in for a scare. |
Leechrune | A magical rune that poisons a spellcaster's connections to The Weave. |
Lexicanum Botanica | Magic Book that turns nearby creatures into shrubs. |
Lightning Tentacle | A Powerful Tentacle which is coursing with lightning that stuns |
Long Hallway | A long hallway, where those who walk get so bored they forget what they are doing and walk back. |
Magnetic Floor | A trap that pins opponents and their weapons to the ground. |
Memetic Mind Hazard | |
Mixed Nuts | |
Moose Attack | Death by moose! |
Morbid Cage | A corpse in a cage imbued with powerful fear curses. |
Mouse Trap | |
Mutation Gas | A mist that causes creature cells to rapidly mutate. |
Not Funny Bro | |
Noxious Fume Puffer | This innocuous statue lets off lethally poisonous clouds of poisonous poison. Or something. |
Obelisk of Many Things | A pillar taken from the realm of endor. All inspired by the tower of sauron. |
Painless Death | A trap that deals damage slowly and painlessly. |
Phase Flip-Flop | A magic plate that waits for inopportune moments, then inverts your Plane between Ethereal and Material. |
Pit of Hunger | A trapdoor leading to a pit of mechanical teeth with an artificial stomach |
Portable Pit | A flexible place-anywhere alternative to regular pits. |
Punji Spike Pit | A covered hole with spikes. |
Roguesbane | A fake trap with a trapdoor by the disarming mechanism. |
Rune of Animation | A trap that makes the room practically come alive. |
Rune of Warding | A modified glyph of warding, focused on disabling single targets. |
Rust Chamber | A trap that rusts openly carried metal. |
Self-Snuffing Torch | A devious torch that deprives you of light when you most need it! |
Shadowed Ice Rune | A shadow that freezes all in its grasp. |
Shrinking Cloud | A cloud of gas that causes those caught within it to shrink. |
Slamming Pillars | Pillars designed to crush those that step on them against the ceiling. |
Slime Floor | A magical floor made of a slime that looks like the surrounding floor. |
Spike Trap | Ye olde classic; Exactly what it says on the tin. |
Spike Trap, Variant | Lose ground makes you fall into spikes! |
Spiked Barricade | A wood and metal panel that acts more as a deterent than a true killer |
Stasis Snare | A trap that causes paralysis. |
Statue of Thought | A statue that will fire a beam of energy at anything nearby until it solves a puzzle. |
Stone Trap | a magic trap that turns people to stone |
Stones of Betrayal | Enchanted Stones that cause rampant paranoia in whoever touches them. |
Swinging Log | A log rigged to swing, impacting anything in its path. |
The Floor is Lava | Sand that turns to lava when stepped on. |
The Iron Juggernaut | A Juggernaut of magically infused iron, meant to crush & pulverize |
The Test of Mephistopheles | A series of cunning arcane traps that work together cleverly, which is built to test arcane trap prototypes (by trying to kill the PCs, of course!). |
Toppling Door | A massive gate that falls forward onto unsuspecting adventurers rather than opening conventionally. |
Trap Bowl | A bowl with coins, and a liquid that dissolves flesh. |
Trapped Trap Door | <Yup. A trapped trap door. Mmm hmm. |
Tree Trap | turns you into a tree |
Trip Wire | Trip Wire on trail |
Trophy Room | A room filled with a strange assortment of magically animate, stuffed and mounted animals of all shapes, sizes, breeds and planer origins. |
Tumble Room Trap | A room rigged to roll in a fixed direction. |
Whinswits Wardrobe | A horrible wardrobe that can be good or bad depending on the situation |
Wind Tunnel | A hallway that can be blasted with wind, flinging players backward and potentially into hazards or other traps.
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Incomplete
Traps with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.