Tree Trap (5e Trap)
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Tree trap[edit]
simple 5-6 moderate a small wooden pressure plate that turns you into a tree
Trigger. stepping on it
Effect. A woody smell releases in a 10-foot radius anyone in that radius must make a DC 16 constitution saving throw or inhale these fumes and start rapidly turns into a tree, your movement is now 10-feet and you are now constantly under the spell Barkskin.
Countermeasures. once under the effects a lesser restoration can reform their original form or passing a DC 10 perception check and then/or passing a DC 15 arcana check to identify the magic that is in the trap or passing the required check to not turn into a tree.
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