Adamantine Surprise (5e Trap)
From D&D Wiki
Adamantine Surprise[edit]
The room has stone walls and a tiled floor. in the middle, there is a short pillar with a button that activates the trap. There are two columns that surround the pillar. Beyond the pillar, there is an exit. There are two torches at the entrance that illuminate the whole room.
The two columns contain adamantine warriors.
Trigger. Pressing the stone button on top of the center pillar, activates the trap.
Effect. Upon pressing the button, the two columns on both sides of the room will raise upward revealing two hidden adamantine warriors
Countermeasures. Simply pressing the button once again will drop the columns back into their original position. A successful Wisdom (Perception) check reveals the columns to be hollow.
Back to Main Page → 5e Homebrew → Traps