Mounted (PSR Supplement)

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PSR is an alternate ruleset compatible with most 5e content.

System Differences

The Basics

Time
Shifts
Phases

The d20

Ability Check

Ability Scores

Strength
Dexterity
Constitution
Knowledge
Perception
Charisma

Saving Throws
Skills
Carry Slots

Encounters

Group Turns
Round‑Table Turns
Staggered Turns
Your Turn
Move
Action
Bonus Action
Reaction
Making an Attack
Unarmed Strike
Sunder
Defense
Cover

Hit Points & Damage

Temporary Hit Points
Massive Damage
Damage Types
Max Damage

Other Dangers

Defeat
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Common Hazards
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Conditions

Downtime

Downtime Trading
Downtime Enterprise

Items

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Weapons
Improvised
Attire
Shields
Tools
Gear
Attunement

Objects

Damaging Objects
Hauling Objects
Vehicles
Artillery

NPCs

Mount
Cohort
Stat Blocks
Vulnerability, Resistance, & Immunity
Special Senses


Mounted


While you have the Mounted condition:

  • When you move, the mounter is moved with you. Your movement is Slowed if if the mounter is the same size category as you, or if you're Mounted by multiple mounters each one size smaller than you.
  • You have disadvantage on attack rolls targeting the mounter.
  • At the start of each of your turns, you can attempt a Grit or Reflex save against the mounter's Strength mark, unless another mark is specified. On a success, the mounter lands Prone in your choice an open space within 5 feet.
  • You are no longer mounted if the mounter is Shoved, Grappled, or knocked Prone.


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