Mounted (PSR Supplement)

From D&D Wiki

Jump to: navigation, search
PSR is an alternate ruleset that is compatible with most 5e content.

System Differences

The Basics

Time

The d20

Ability Check
Saving Throw

Ability Scores

Strength
Dexterity
Constitution
Knowledge
Perception
Willpower

Skills

Encounters

Group Turns
Round‑Table Turns
Staggered Turns
Your Turn
Move
Action
Bonus Action
Reaction
Making an Attack
Unarmed Strike
Sunder
Cover
Communication

Phases

Hit Points & Damage

Temporary Hit Points
Massive Damage
Damage Types
Max Damage
Tenacity

Other Dangers

Defeat
Dramatic Death
Common Hazards
Extreme Climates
Conditions

Rest

Break: short rest
Camp: rough long rest
Downtimecozy long rest
Downtime Trading
Downtime Enterprise

Items

Carry Capacity
Goods & Currency
Material Goods
Weapons
Improvised
Attire & Defense
Shields
Tools
Gear
Attunement

Objects

Damaging Objects
Hauling Objects
Vehicles
Artillery

NPCs

Attitude
Mount
Cohort
Stat Blocks
Vulnerability, Resistance, & Immunity
Special Senses

While you have the Mounted condition:

  • When you move, the mounter is moved with you. Your movement is Slowed if if the mounter is the same size category as you, or if you're Mounted by multiple mounters each one size smaller than you.
  • You have disadvantage on attack rolls targeting the mounter.
  • At the start of each of your turns, you can attempt your choice of a Strength or Dexterity save against the mounter's Strength mark, unless a different mark is specified. On a success, the creature lands Prone in your choice an open space within 5 feet of you.
  • If the mounter is Shoved, knocked Prone, or becomes Grappled, you are no longer Mounted by that creature.
Home of user-generated,
homebrew pages!


Advertisements: