Sunder (PSR Supplement)
From D&D Wiki
Other Dangers |
Sunder is the act of damaging or destroying an item wielded or worn by a creature.
When you hit a creature you can see with a melee attack, instead of dealing damage to the creature you can attempt to Sunder an item worn or wielded by the creature. To do so you must specify which item, then an additional attack roll against the item's defense. On a hit you damage the item. On a miss, your attack is wasted.
A typical item has 15 hit points and 15 defense. See Damaging Objects for deeper options.
Both attack rolls must hit to damage the item — otherwise the attack misses entirely. You couldn't, for example, hit the initial attack roll but fail the second, then decide to damage the creature anyway.
Assuming your campaign has attire slots, a piece of armor that has sustained any damage has its armor bonus reduced to 1 if it would otherwise be higher. Some other items may have reduced effectiveness while damaged. An item's hit points can be restored with a phase activity.
If an item's hit points are reduced to 0, it is destroyed. Typically a destroyed item can be restored only during downtime, often at great effort or expense.