Sunder (PSR Supplement)
Common Hazards
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Sunder is the act of damaging or destroying an item wielded or worn by a creature.
When you hit a creature you can see with a melee attack, instead of dealing damage to the creature you can attempt to Sunder an item worn or wielded by the creature. To do so you must specify which item, then make a new attack roll against the item's defense. On a hit you damage the item. On a miss, your attack is wasted.
Both attack rolls must hit to damage the item; otherwise, the attack misses entirely. You couldn't, for example, hit the initial attack roll but fail the second, then decide to damage the creature anyway.
A typical item has 15 hit points and 15 defense. See Damaging Objects.
Like a creature, an item's functionality isn't reduced until its drops to 0 hit points. If an item's hit points are reduced to 0, it is destroyed.
An item that is damaged but not destroyed can be fully restored with a successful phase activity. A destroyed item can typically be restored only during downtime, often at great effort or expense.