Dramatic Death (PSR Supplement)

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PSR is an alternate ruleset compatible with most 5e content.

System Differences

The Basics

Time
Shifts
Phases

The d20

Ability Check

Ability Scores

Strength
Dexterity
Constitution
Knowledge
Perception
Charisma

Saving Throws
Skills
Carry Slots

Encounters

Group Turns
Round‑Table Turns
Staggered Turns
Your Turn
Move
Action
Bonus Action
Reaction
Making an Attack
Unarmed Strike
Sunder
Defense
Cover

Hit Points & Damage

Temporary Hit Points
Massive Damage
Damage Types
Max Damage

Other Dangers

Defeat
Dramatic Death
Common Hazards
Extreme Climates
Conditions

Downtime

Downtime Trading
Downtime Enterprise

Items

Goods & Currency
Material Goods
Weapons
Improvised
Attire
Shields
Tools
Gear
Attunement

Objects

Damaging Objects
Hauling Objects
Vehicles
Artillery

NPCs

Mount
Cohort
Stat Blocks
Vulnerability, Resistance, & Immunity
Special Senses

Tenacity, damage, and hit points are used primarily during encounters. They don't necessarily apply during gameplay that is more focused on storytelling, social interaction, or exploration—especially when a creature is Unconscious or otherwise helpless.

For example, if a king has his throat slit in the middle of the night, he suffers a dramatic death, dying outright. No attack or damage roll is needed.

Your narrator may call for dramatic death in any circumstance where game numbers like hit points and defense interfere with the unfolding story. Generally this is reserved for situations outside of encounters.

Because dramatic death is generally for story, it should not be unexpectedly imposed on a protag unless the player wants to send off their character.

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