Bash (PSR Supplement)

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PSR is an alternate ruleset that is compatible with most 5e content.

System Differences

The Basics

PB: Proficiency Bonus
Advantage & Disadvantage
Reroll
Bonus Dice
Ability Check
Group Check
Contest
Passive Check
Save
Ability DC

Ability Scores

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma

Skills

Encounters

Group Turns
Round-Table Turns
Staggered Turns
Your Turn
Move
Action
Bonus Action
Reaction
Making an Attack
Unarmed Strike
Sunder
Cover
Communication

Hit Points & Damage

Hit Points
Hit Dice
Temporary Hit Points
Massive Damage
Damage Types
Damage Resistance
Max Damage

Time

Phases

Rest

Break: a short rest
Camp: a rough long rest
Downtime: a cozy long rest
Downtime Trading
Downtime Activity

Environment

Common Hazards
Extreme Climates

Peculiar Traits

Resistance
Immunity
Vulnerability
Special Senses

Defeat

Dramatic Death

Conditions

Items

Carry Capacity
Goods & Currency
Optional: Material Goods
Consumables
Weapons
Improvised Weapons
Attire & Shields
Tools
Gear
Attunement

Objects

Damaging Objects
Hauling Objects
Vehicles
Optional: Artillery

NPCs

Attitude
Mount
Cohort
Stat Blocks

Bash is a damage type. It's also known as “bludgeoning.”

Bash, pierce, and slash are are together sometimes called “strike damage.”

  • Bash damage includes blunt forces like hammers, fists, constriction, and falling from great heights.
  • Known for knocking creatures and objects around, leaving bruises, and potentially fracturing bone and stone. Most often comes from harmful contact with solid objects.
  • Falling causes bash damage. Other effects associated with this condition include being Shoved and knocked Prone.
  • Crashing or capsizing vehicles suffer bash damage.


Creatures

  • Certain religious orders are forbidden from shedding blood, and thus rely on bruising bash weapons like maces over slash or pierce weapons.
  • Creatures and objects that repel physical strikes often have resistance to strike damage, and incorporeal beings are immune to all three.
  • Skeletons are infamously vulnerable to bash damage, though they just as often resist pierce and slash damage.
  • More gelatinous oozes typically resist bash damage, but are vulnerable to pierce damage.
  • Creatures made of crystal, glass, or ice are often either vulnerable to bash damage, or at least lack resistance to bash while having resistance to pierce and slash.
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