Martial Ranged Weapons
|
Cost
|
Damage
|
Weight
|
Properties
|
Arquebus |
75 gp
|
1d10 piercing
|
12 lb.
|
Ammunition (range 40/120), heavy, loading, two-handed
|
Blast Lance |
65 gp
|
1d8 piercing
|
7 lb
|
Ammunition (range 40/120), special, reach
|
Blunder-Spear |
400 gp
|
1d8/1d10 Piercing 1d8 Slashing 1d6/2d6 Piercing
|
10 lb
|
Versatile, Trick Weapon, Reach, Trick Weapon, Ranged (20/60), Special
|
Blunderbuss |
250 gp
|
2d6 piercing
|
5 lb.
|
Ammunition (range 10/45), Loading, Two-handed
|
Blundergat |
Legendary
|
4d8 piercing
|
3 lb.
|
Ammunition (range 15ft cone), Loading, Two Handed
|
Boltcaster |
120 gp
|
3d8 Piercing
|
15 lb.
|
Ammunition (Range 50/150), Loading, Two-Handed, Heavy, Special
|
Bomb, Variant |
75 gp
|
3d6 thunder
|
1 lb.
|
Thrown (range 20/60 feet), splash, special
|
Brown Bess |
100 gp
|
2d6 piercing
|
10.5 lb
|
Ammunition (Range 30/120), Loading, Two-Handed, Heavy
|
Caster Gun |
750 gp
|
1d10 piercing
|
2 lb.
|
Ammunition (range 30/120), Light, Loading, Special
|
Caviler |
300 gp
|
1d8 piercing
|
8 lb
|
Ammunition (range 60/180), heavy, loading, two-handed
|
Clockwork Triple-Mode Rifle |
500 gp
|
Varies
|
40 lb.
|
Ammunition (Ranged 60/180), Reload (30), Heavy, Two-Handed, Special
|
Colt 1851 Navy Revolver |
750 GP
|
Special
|
2.5 lb.
|
Ammunition (range 35/100), reload (6 shots)
|
Derringer |
Common
|
1d4 piercing
|
3 lb.
|
Ammunition (range 10/30), covert, light, reload (2 shots), special
|
Dragon |
200 gp
|
2d4 piercing
|
3 lb.
|
Ammunition (range 20/60), Loading
|
Drake Cannon |
250 gp
|
2d6 piercing
|
4 lb
|
Ammunition (range 25/75),heavy, reload (2), two-handed
|
Explosive Trail Gun |
400 gp
|
1d6 Piercing and 1d4 Fire
|
5 lb.
|
Ammunition (Range 25/75), Loading, Special
|
Flintlock Pepperbox |
180 gp
|
2d6 piercing
|
4 lb.
|
Ammunition (range 20/60), Loading, Reload(6)
|
Gatling Gun |
500 gp
|
1d10 piercing per bullet
|
170 lb.
|
Ammunition, ranged(60/180), reload(100), two-handed, misfire (2), special
|
Grenade, Flare |
Common
|
Special
|
1/2 lb.
|
Thrown (60 ft.), Special
|
Hand Cannon |
50 gp
|
2d6 bludgeoning
|
20 lb.
|
Ammunition (range 20/60), heavy, two-handed
|
Hand Cannon, Variant |
1,400 gp
|
2d6 bludgeoning
|
40 lb
|
Ammunition (range 150/600), heavy, reload(1), two-handed
|
Handheld Cannon |
1,000 gp
|
4d8 bludgeoning
|
20 lb.
|
Heavy, ammunition (range 30/90), reload (1), misfire (3), special
|
Hornvolver |
25 gp
|
1d4 piercing
|
3 lb.
|
Ammunition, Light, Range (30ft./60ft.)
|
Ironwork Rifle |
1000 gp
|
1d12 piercing
|
8 lb.
|
Ammunition (Range 50/150), heavy, loading, two-handed
|
Lemat Revolver |
635 gp
|
2d6 Piercing
|
4 lb.
|
(Range 40/120), Ammunition, reload (9 shots), Special
|
Lever-Action Shotgun |
375 gp
|
4d4 Piercing
|
7 lb.
|
Ammunition (range 30/90), reload (6 shots), Light, two-handed
|
Minigun |
Rare
|
4d10 piercing
|
65 lb.
|
Ammunition (range 40/240), burst fire, heavy, reload (45 shots), two-handed, short burst (3), Stabilizing
|
Mountain Flintlock Rifle |
800 gp
|
2d8 piercing
|
14 lb.
|
Ammunition(40/120), heavy, loading, misfire 3, two-handed
|
Musket Axe |
500 gp
|
1d12 piercing(ranged), 1d6 slashing(melee)
|
15 lbs.
|
Ammunition (range 40/120), loading, two-handed, special
|
Musket, Carbine |
200 gp
|
1d8 piercing
|
7 lb.
|
Ammunition (range 35/105), loading, two-handed
|
Musket, Rifled |
750 gp
|
2d8 piercing
|
10 lbs.
|
Ammunition (Range 60/180), Loading, Two-Handed, Heavy
|
Musketoon |
500 gp
|
1d12 Piercing
|
6 lb.
|
Ammunition (range 35/105), two-handed, loading
|
Nock Gun |
750 gp
|
3d10 piercing
|
13 lb.
|
Ammunition (range 100/300), heavy, loading special, two-handed
|
Pepperbox |
1,000 gp
|
1d10 piercing
|
3 lb.
|
Ammunition (30/90), reload (6 shots)
|
Pistol Sword |
275 gp
|
1d6 piercing
|
5 lb
|
Finesse, Light
|
Repurposed Firework Launcher |
75 gp
|
special
|
3 lb.
|
Heavy, two-handed, range (45/90), loading, special
|
Revolver, Variant |
150 gp
|
1d10 piercing
|
2 lb
|
Ammunition (range 25/75), light, reload (6 shots)
|
Revolving Rifle |
Uncommon
|
2d8 piercing
|
8 lb.
|
Ammunition (range 210/700), reload (6 shots), two-handed
|
Rifle Cane |
315 gp
|
1d8 bludgeoning
|
7 lb
|
Finesse, Special
|
Rifle, Variant |
850 gp
|
2d6 piercing
|
12 lb.
|
Ammunition (range 60/180), heavy, loading, misfire 2, two-handed
|
Scrap Gun |
Rare
|
1d10 piercing
|
80 lb.
|
Ammunition (range 80/240), heavy, loading, special
|
Shuriken Launcher |
75 gp
|
1d12 slashing
|
18 lb.
|
Ammunition (range 60/300), heavy, two-handed
|
Siege Rifle |
250+ gp
|
2d6 piercing
|
20 lb.
|
Ammunition (range 100/400), Heavy, Reload (6 rounds), Special, Two-Handed
|
Simple Pistol |
100 gp
|
1d10 piercing
|
0.5 lb.
|
Ammunition (range 25/75), hidden, light, reload (1), special
|
Small Pistol |
150 gp
|
1d8 piercing
|
2 lb.
|
Ammunition (range 20/60), loading, light, Hidden
|
Snaplock Pistol |
350 gp
|
d11 piercing
|
3 lb
|
Ammunition (range 20/60), loading, misfire 2
|
Sniper Rifle |
500 gp
|
1d12 piercing
|
20lb
|
Heavy, ammunition (range 80/240), two-handed, Loading
|
Springfield 1861 |
475 gp
|
3d4 piercing
|
6 lb.
|
Ammunition (120/400), Heavy, Two-Handed, Reload (4 shots)
|
Volley Gun |
75 gp
|
1d8 piercing
|
3 lb.
|
Heavy, two-handed, ammunition (range 90/180), special
|
Wheel-lock Carbine |
400 gp
|
2d6 piercing
|
9.5 lb.
|
Ammunition (range 30/120), two handed, reload (4 shots), misfire (2)
|
Wheellock Pistol |
200 gp
|
1d9 piercing
|
2 lb.
|
Ammunition (range 30/70), hidden, loading, misfire 1
|