Webs (PSR Supplement)

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PSR is an alternate ruleset compatible with most 5e content.

System Differences

The Basics

Time

The d20

Ability Check

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Items

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Objects

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NPCs

Mount
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Stat Blocks
Vulnerability, Resistance, & Immunity


Webs


Webs are a common hazard. These huge webs fill the territory of giant spiders or some predatory plants, and may persist even after these monsters have moved on.

  • A creature moving through webs is Slowed.
  • When a creature enters an area with webs or starts its turn there, it must succeed on a mark 10 Scuffle save or become Grappled by the webs. Attack rolls targeting a webbed creature have advantage.
  • Webs can be destroyed, but they’re much tougher than the webbing of harmless Tiny spiders. Each 5-foot square of webs has defense and a max number of hit points equal to its save mark; it takes max slash and fire damage.