Item (PSR Supplement)
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Items are objects that can be carried or wielded by characters, and have a distinct use. Items include everything from weapons and armor, to gemstones and silver.
You can carry a number of items no greater than your Strength score, as detailed under Carry Capacity.
Item Type. Items can be one type from goods, attire, weapons, tools, and gear. Each type works a bit differently as noted in its respective section.
Expendable. Any item swiftly used up with a single action or bonus action is called "expendable." This includes everything from a drinkable potion, to a throwable bomb, a piece of ammo that's used up with one attack, or even a piece of bread you scarf down. When using content designed for 5e, any magic item described as "minor" is expendable.
Rarity
# | Rarity |
---|---|
0 | Junk |
1 | Common |
2 | Uncommon |
3 | Rare |
4 | Epic |
5 | Legendary |
6 | Mythical |
All items have a rarity. Items of greater rarity are not only harder to find but often more expensive and often more powerful. You start with items of common rarity, and by the end of your first downtime you can buy or sell items of uncommon rarity. Eventually you might come across rare items, which are usually too valuable to buy or sell during downtime trade.
Junk. Items with a rarity of 0 are called junk. Junk is too worthless to be bought or sold, but crafty folks find use for some of it anyway.