Tables (Hyrule Supplement)
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Encounter tables
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Random tables
Artisan's tool
Roll d100 on Tools (Hyrule Supplement)#Artisan's Tools. The table is weighted to favor tools that are more commonly used.
Class
The table is weighted to slightly favor classes and subclasses more common in Hyrule.
If the character's race is goron or rito (excluding the fokka subrace), roll a d12. Otherwise, roll a d10.
d | Class | Subclass |
---|---|---|
01‑03 | Fighter | Roll d8: (1-2) brute, (3-4) darknut, (5) spellsword, (6-7) archer, (8) tunic. |
04‑05 | Opportunist | Roll d6: (1-2) assassin, (3) garo, (4) mystic nomad, (5-6) skirmisher. |
06‑07 | Researcher | Roll d8: (1-2) technomancer, (3-5) witch, (6-8) wizzrobe. |
08‑09 | Sage | Roll d12: (1) earth, (2-3) forest, (4) fire, (5-6) light, (7-8) shadow, (9) spirit, (10-11) water, (12) wind. |
10 | Scion | Roll d3: (1) dragon, (2) fairy, (3) poe. |
11‑12 | Racial Class | — |
Musical instrument
Roll d20 on Tools (Hyrule Supplement)#Musical Instruments. The table is weighted to favor more common instruments.
Race
This table can be used to select a random race for generally any purpose: the reincarnate spell, random character creation, or other possibilities. It is weighted to favor more prominent Hyrulean races.
Roll d100. If it is undesirable to roll an exotic race (which may be overpowered, underpowered, or just plain weird), then re-roll any result of 81 or higher. It if is undesirable to roll a monstrous race, re-roll any result of 89 or higher.
d100 | Race | Feature determination |
---|---|---|
00‑10 | hylian, no variant | — |
11‑12 | hylian, fringe-dweller | Roll d4 to determine the skill proficiency gained by Profession. |
13-14 | hylian, royal bloodline | For your Cantrip feature, roll d8 and d20 to determine the spell gained. See the sage spell list. The result of the d8 determines the subclass; sort the table by that subclass. The result of the d20 determines which of the cantrips for that subclass you gain. (If the d20 result exceeds the number of cantrips available to that subclass, re-roll until it doesn't.) |
15 | sheikah | Flip d2 to determine if your Ability Score Increase favors Intelligence or Wisdom. Flip d2 to determine if you gain proficiency in Arcana or Insight from Seeker of Truth. |
16 | wind tribe | — |
17-22 | goron, cave | — |
23-27 | goron, mountain | — |
28-35 | zora, sea | Flip d2 to determine if your Ability Score Increase favors Intelligence or Charisma. |
36-37 | zora, river | — |
38-41 | gerudo, desert | Roll d3 to determine if your Ability Score Increase favors Strength, favors Dexterity, or is split evenly. |
42-44 | gerudo, coastal | Roll d3 to determine if your Ability Score Increase favors Strength, favors Dexterity, or is split evenly. Roll d3 to determine the skill proficiency gained from Savage Piracy. Roll d4 to determine the Tool Proficiency gained. If you roll a musical instrument, roll d20 on the Musical Instruments table to determine which instrument. |
45-46 | gerudo, Ganon's faithful | Roll d3 to determine if your Ability Score Increase favors Strength, favors Dexterity, or is split evenly between them. Roll a d4 to determine the spell gained from your Cantip feature, and a d3 to determine the spell gained from your Dart Art feature. |
47-50 | rito, coastal | Flip d2 to determine the Extra Language you know. |
51-54 | rito, highland | Roll d3 to determine the Extra Language you know. |
55 | fokka | Roll d3 to determine the Cantrip you know. Roll d4 to determine the Honed Skill in which you have a proficiency. Roll d3 to determine the Extra Language you know. |
56-58 | korok, flying | — |
59-60 | korok, savant | Flip d2 to choose between artisan's tool and musical instrument for your Tool Proficiency. Then respectively roll either a d100 for the Artisan's Tools table or a d20 for the Musical Instruments table. Roll d6 to determine the skill proficiency gained from your Knowledge feature. (Re-roll any 6.) |
61 | korok, giant | — |
62-63 | royal scrub | Roll d4 to determine the proficiency gained from your Learned Trade (artisan's tool, musical instrument, herbalism kit, or Nature skill). If relevant, then roll on the Artisan's Tools table or a or the Musical Instruments table. |
64‑65 | business scrub | Roll a d6 to determine the skill proficiency gained from your Manipulative feature. (Re-roll any 6.) |
66-67 | mad scrub | — |
68-72 | anouki | Roll d3 to determine whether your Ability Score Increase favors Intelligence, Wisdom, or Charisma. Roll d6 for Erudition, treating a roll of 6 as though it was 5. If relevant, then roll on the Artisan's Tools table. Roll d8 to determine the Cantrip you know. (Re-roll any result of 8.) |
73-75 | kokiri, fairy-blessed | — |
76 | kokiri, independent | Roll d4 to determine the Astute Skill in which you are proficient. Flip d2 to decide if you are proficient in woodcarver's tools or a musical instruments. For the latter, roll on the Musical Instruments table to determine which instrument. |
77 | tokay, jungle | Flip d2 to determine the skill gained from your Hunting and Gathering feature. |
78 | tokay, sea | Flip d2 to determine the skill gained from your Hunting and Gathering feature. |
79 | skull kid, free | Flip d2 to determine whether your Ability Score Increase favors Wisdom or Charisma. Roll d6 to determine the proficiency gained from your Musical Savant feature. |
80 | skull kid, lost | Flip d2 to determine whether your Ability Score Increase favors Dexterity or Constitution. Roll d6 to determine the proficiency gained from your Musical Savant feature. |
81 | mogma | — |
82 | subrosian | Roll d3 to determine whether your Ability Score Increase favors Intelligence, Wisdom, or Charisma. Roll d4 to decide the skill proficiency gained from your Secretive feature. |
83 | parella | — |
84 | kikwi | — |
85 | fairy of life | — |
86 | fairy of navigation | — |
87 | minish | — |
88 | twili | ??? |
89 | big moblin | — |
90 | bokoblin | — |
91 | bulblin | — |
92 | miniblin | — |
93-95 | lizalfos | Roll d10 to decide your subrace: (1) aeralfos, (2-4) chameleon, (5) daira, (6-7) dinolfos, (8-10) geru. |
96 | goriya | — |
97 | lynel | ??? |
98 | poe | ??? |
99 | stalfos | Roll d6 to decide your size: (1-2) Small, (3-5) Medium, (6) Large. |
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