Campaign Setting: Hyrule
- World of Hyrule
- Astrology
- Divisions of the known universe
- Geography
- Hyrule
- Akkala
- Central Province
- Eldin
- Faron
- Gerudo
- Hebra
- Lanaryu
- Necluda
- Ordona
- The Forsaken
- The Depths
- Termina
- Holodrum
- Subrosia
- Labrynna
- Drablands
- Islands of the Great Sea
- Islands of the Sky
- Religion
- Gods of Hyrule, their worship, and how they influence the world
- History
- History of the Light World as known by Hyruleans
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- Player's Guide
- Character Creation
- Races
- Common: deku scrubs, gerudo, gorons, hylians, and zora
- Uncommon: anouki, kokiri, koroks, rito, skull kids, and tokay
- Exotic Races
- Classes
- Fighter: brute, darknut, spellsword, sword savage, archer, tunic, hatamoto
- Oathsworn: champion, conqueror, druidic, knight, forsworn
- Opportunist: assassin, garo, mystic, skirmisher, instrumentalist, picaroon, survivor
- Hunter: scamp, sellsword, shaman, shifter, slayer, stalker, sylvan
- Researcher: occultist, technomancer, witch, wizzrobe
- Sage: earth, fire, forest, light, shadow, spirit, water, wind, discord
- Scion: dragon, fairy, mask, sword, poe, demon
- Backgrounds & Languages
- Feats
- Spells
- Equipment
- Armor
- Weapons
- Adventuring Gear
- Tools and Vehicles
- Potions and Poisons
- Mounts and Animals
- Other Goods and Services
- Downtime Activities
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- Dungeon Master's Guide
- Bestiary
- This world bears many monsters unique to it
- Legendary NPCs
- Figures of myth, history, and happenstance
- Traps
- Ruins, dungeons, and temples are littered with various hazards
- Treasure
- Marks of Prestige
- Blessings
- Epic Boons
- Artifacts
- Optional Rules
- Exotic Races
- Fragile Weapons
- Optional Actions
- Prestige Classes
- Recovery Hearts
- Targeted Attacks
- Adventures
- Quests, dungeons, and storylines ready for exploration
- Tables
- Tables for random generation of dungeons, encounters, treasure, etc.
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Geographically the largest province of Hyrule, Eldin dominates the northeastern quadrant of the continent. It is overlooked by the fearsome volcano known as Death Mountain; it and the surrounding mountains are constantly aflow with lava, and so superheated that creatures not adapted to this extreme heat have a difficult time handling it. Much of the province features a dry, warm climate despite being so far north. Eldin is the home of most Hyrulean gorons and mogma.
Death Mountain Range
The Death Mountain Range is a region of Hyrule, a vast mountainous area in the far north. A belt of volcanic mountains rich in metals, minerals and Rupee Ore, countless wars have been fought for dominion over these bountiful lands.
Eastern Ruins
Goron City
Lost Hills
Mogma Ridge
Mount Crenel
Mountain Town of Darunia
Situated near the center of Eldin and the base of Death Mountain Range, this peaceful and modest town is a mix of hylians, gorons, and mogma. It helps to serve as a trading post and halfway point between the inhospitable but populous Goron City and the rest of Hyrule. Like many Hyrulean towns, it is named after an ancient sage, believed by some to be among the original Seven Sages.
Parapa Desert
Town of Rauru
Tower of Hera
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