Jump (PSR Supplement)
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Common Hazards
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Jump is the only bonus action virtually every creature can always take.
You can leap horizontally a number of feet equal to your Strength score, or vertically a number of feet equal to 3 + your Strength modifier.
Your remaining speed for the turn is reduced by an amount equal to the distance you covered.
While you're Slowed, you can't jump.
Other Creatures. Your narrator might specify that some creatures are able to leap greater or lesser distances. For example amorphous oozes might be entirely unable to jump, and Gargantuan monsters might be too heavy to jump. Sometimes a creature's stat block specifies how far the creature can jump.