Invisible (PSR Supplement)

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PSR is an alternate ruleset compatible with most 5e content.

System Differences

The Basics

Time
Shifts
Phases

The d20

Ability Check

Ability Scores

Strength
Dexterity
Constitution
Knowledge
Perception
Charisma

Saving Throws
Skills
Carry Slots

Encounters

Group Turns
Round‑Table Turns
Staggered Turns
Your Turn
Move
Action
Bonus Action
Reaction
Making an Attack
Unarmed Strike
Sunder
Defense
Cover

Hit Points & Damage

Temporary Hit Points
Massive Damage
Damage Types
Max Damage

Other Dangers

Defeat
Dramatic Death
Common Hazards
Extreme Climates
Conditions

Downtime

Downtime Trading
Downtime Enterprise

Items

Goods & Currency
Material Goods
Weapons
Improvised
Attire
Shields
Tools
Gear
Attunement

Objects

Damaging Objects
Hauling Objects
Vehicles
Artillery

NPCs

Mount
Cohort
Stat Blocks
Vulnerability, Resistance, & Immunity
Special Senses


Invisible


While you have the Invisible condition:

  • You have advantage on any check or save made to decide turn order.
  • You and any items you carry or wield can't be seen, so you can't be targeted by an effect needing a seen target. You can still be targeted by an attack roll if the attacker attempts an attack within a 5-foot square centered on you, as if by guess.
  • Attack rolls targeting you have disadvantage, and your attacks have advantage.
  • If a creature can somehow see you, such as through a special sense, you don't have these benefits against that creature.


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