SRD:Humanoid Type

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This material is published under the OGL 1.0a.

Humanoid Type

A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.

Humanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.

Humanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.

Features

A humanoid has the following features (unless otherwise noted in a creature’s entry).

Traits

A humanoid possesses the following traits (unless otherwise noted in a creature’s entry).

Humanoid Type Creatures

Humanoid (aquatic)

Humanoid (dwarf)

Humanoid (elf)

Humanoid (gnoll)

G

Humanoid (gnome)

Humanoid (goblinoid)

Humanoid (halfling)

H

Humanoid (human)

Humanoid (orc)

H

O

Humanoid (reptilian)



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