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|This material is published under the OGL 1.0a.|
|Hobgoblin, 1st-Level Warrior|
|Size/Type:||Medium Humanoid (Goblinoid)|
|Hit Dice:||1d8+2 (6 hp)|
|Speed:||30 ft. (6 squares)|
|Armor Class:||15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-footed 14|
|Attack:||Longsword +2 melee (1d8+1/19–20) or javelin +2 ranged (1d6+1)|
|Full Attack:||Longsword +2 melee (1d8+1/19–20) or javelin +2 ranged (1d6+1)|
|Space/Reach:||5 ft./5 ft.|
|Special Qualities:||Darkvision 60 ft.|
|Saves:||Fort +4, Ref +1, Will –1|
|Abilities:||Str 13, Dex 13, Con 14, Int 10, Wis 9, Cha 8|
|Skills:||Hide +3, Listen +2, Move Silently +3, Spot +2|
|Organization:||Gang (4–9), band (10–100 plus 50% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th–6th level), warband (10–24), or tribe (30–300 plus 50% noncombatants plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th–8th level, 2–4 dire wolves, and 1–4 ogres or 1–2 troll)|
|Alignment:||Usually lawful evil|
|Advancement:||By character class|
Hobgoblins are larger cousins of goblins. Hobgoblins’ hair color ranges from dark reddish-brown to dark gray. They have dark orange or red-orange skin. Large males have blue or red noses. Hobgoblins’ eyes are yellowish or dark brown, while their teeth are yellow. Their garments tend to be brightly colored, often blood red with black-tinted leather. Their weaponry is kept polished and in good repair. Hobgoblins speak Goblin and Common. Most hobgoblins encountered outside their homes are warriors; the information in the statistics block is for one of 1st level.
These creatures have a strong grasp of strategy and tactics and are capable of carrying out sophisticated battle plans. Under the leadership of a skilled strategist or tactician, their discipline can prove a deciding factor. Hobgoblins hate elves and attack them first, in preference to other opponents.
Hobgoblin characters possess the following racial traits.
- +2 Dexterity, +2 Constitution.
- A hobgoblin’s base land speed is 30 feet.
- Darkvision out to 60 feet.
- +4 racial bonus on Move Silently checks.
- Automatic Languages: Common, Goblin. Bonus Languages: Draconic, Dwarven, Infernal, Giant, Orc.
- Favored Class: Fighter.
- Level adjustment +1.
SEE WIKIPEDIA ENTRY: Hobgoblin