Geography (Hyrule Supplement)
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In the canonical The Legend of Zelda franchise, each game takes place at a different point in a unified timeline, with many entries being retconned into this timeline. This campaign setting instead strives to incorporate as many aspects from as many parts of the franchise into one unified point in time in which the campaign takes place. This setting intends to recreate the Light World on a much larger, more populated, and more realistic scale than has been possible in any video game to date.
This setting's Hyrule intends to resemble the kingdoms presented in A Link to the Past, Ocarina of Time, A Link Between Worlds, and to a lesser extent The Minish Cap and Twilight Princess, as these games all share a similar geography and level of technology.
Existing as entirely separate landmasses from Hyrule are Koholint Island (from Link's Awakening), Termina (Majora's Mask), Holodrum (Oracle of Seasons), and Labrynna (Oracle of Ages). In this setting they exist in the same dimension simultaneously as Hyrule, akin to neighboring kingdoms or countries. The Great Sea (from The Wind Waker and Phantom Hourglass) serves as the ocean which connects these various landmasses, and itself is intended to include countless uncharted islands waiting to be explored.
- Akkala Province
- Central Province
- Eldin Province
- Faron Province
- Gerudo Province
- Hebra Province
- Lanaryu Province
- Necula Province
- The Forsaken
- Southern Hyrule
Termina
Holodrum
Labrynna
The Sky
Subrosia
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