Attunement (PSR Supplement)

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PSR is an alternate ruleset compatible with most 5e content.

System Differences

The Basics

Time
Shifts
Phases

The d20

Ability Check

Ability Scores

Strength
Dexterity
Constitution
Knowledge
Perception
Charisma

Saving Throws
Skills
Carry Slots

Encounters

Group Turns
Round‑Table Turns
Staggered Turns
Your Turn
Move
Action
Bonus Action
Reaction
Making an Attack
Unarmed Strike
Sunder
Defense
Cover

Hit Points & Damage

Temporary Hit Points
Massive Damage
Damage Types
Max Damage

Other Dangers

Defeat
Dramatic Death
Common Hazards
Extreme Climates
Conditions

Downtime

Downtime Trading
Downtime Enterprise

Items

Goods & Currency
Material Goods
Weapons
Improvised
Attire
Shields
Tools
Gear
Attunement

Objects

Damaging Objects
Hauling Objects
Vehicles
Artillery

NPCs

Mount
Cohort
Stat Blocks
Vulnerability, Resistance, & Immunity
Special Senses

Sometimes an item requires attunement before you can benefit from its full effects. Attunement is a bond with an item obtained through one shift (or 4 hours) of dedicated physical interaction with the object, such as practicing movement in magic armor, or meditating with a magic amulet.

Finishing attunement with the item instills you with knowledge of how to use it, and if the item is magical it resizes to your body shape and size.

If you use such an item without first attuning to it, you can still use its basic object effects. A magic longsword for example would function just like a regular longsword, and an unattuned wand still makes for a fine fetching stick. Attunement isn’t exclusive to magic items. Moving effectively in a set of full plate armor for example requires practice and adjustment, through attunement.

Attunement Limits

  • You can maintain a number of attunements equal to your PB. If this limit would be exceeded, attuning to a new item will break your attunement to a previous item of your choice.
  • You can’t be attuned to two copies of the same item.
  • An item can be attuned to no more than one creature at a time. Attuning to an item breaks its attunement with any previous creature.
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