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Choosing your Race[edit]
Choosing a race is a difficult task, considering the number of races on the Moon. Be careful and thoughtful in your choice, since it affects the rest of your game.
Level Adjustments[edit]
Level adjustments are common, and having them is usually fine, though players should discuss playing a race with an LA should be discussed with the DM beforehand. Level adjustments can be reduced as set forth in the variant rule in the Unearthed Arcana
Choices for Race[edit]
The many races to choose from follow. They are divided by type.
Major Races[edit]
Other Playable Races[edit]
These races are also available to players, though they should be approved by the DM before being used.
Monster Races
Race
|
Type (Subtype)
|
LA
|
HD
|
ECL
|
Classification
|
Archons, Hound
|
Outsider (Archon, Extraplanar, Good, Lawful) |
+5
|
6
|
11
|
|
Azers
|
Outsider (Extraplanar, Fire) |
+4
|
2
|
6
|
|
Bugbears
|
Humanoid (Goblinoid) |
+1
|
3
|
4
|
|
Centaurs
|
Monstrous Humanoid |
+2
|
4
|
6
|
|
Doppelgangers
|
Monstrous Humanoid (Shapechanger) |
+4
|
4
|
8
|
|
Dwarves, Deep
|
Humanoid (Dwarf) |
+0
|
0
|
1
|
|
Dwarves, Mountain
|
Humanoid (Dwarf) |
+0
|
0
|
1
|
|
Elves, Aquatic
|
Humanoid (Aquatic, Elf) |
+0
|
0
|
1
|
|
Elves, Dark—Drow
|
Humanoid (Elf) |
+2
|
0
|
3
|
|
Elves, Gray
|
Humanoid (Elf) |
+0
|
0
|
1
|
|
Elves, Wild
|
Humanoid (Elf) |
+0
|
0
|
1
|
|
Elves, Wood
|
Humanoid (Elf) |
+0
|
0
|
1
|
|
Gargoyles
|
Monstrous Humanoid (Earth) |
+5
|
4
|
9
|
|
Gargoyles—Kapoacinths
|
Monstrous Humanoid (Aquatic, Earth) |
+5
|
4
|
9
|
|
Genies—Jann
|
Outsider (Native) |
+5
|
6
|
11
|
|
Giants, Hill
|
Giant |
+4
|
12
|
16
|
|
Giants, Stone
|
Giant |
+4(+6)
|
14
|
18(20)
|
|
Gnolls
|
Humanoid (Gnoll) |
+1
|
0
|
2
|
|
Gnomes, Deep—Svirfneblin
|
Humanoid (Gnome) |
+3
|
0
|
4
|
|
Gnomes, Forest
|
Humanoid (Gnome) |
+0
|
0
|
1
|
|
Goblins
|
Humanoid (Goblinoid) |
+0
|
0
|
1
|
|
Goblins—Blues
|
Humanoid (Goblinoid, Psionic) |
+1
|
0
|
2
|
Psionic
|
Grimlocks
|
Monstrous Humanoid |
+2
|
2
|
4
|
|
Halflings, Deep
|
Humanoid (Halfling) |
+0
|
0
|
1
|
|
Halflings—Tallfellows
|
Humanoid (Halfling) |
+0
|
0
|
1
|
|
Hobgoblins
|
Humanoid (Goblinoid) |
+1
|
0
|
2
|
|
Kobolds
|
Humanoid (Reptilian) |
+0
|
0
|
1
|
|
Lizardfolk
|
Humanoid (Reptilian) |
+1
|
2
|
3
|
|
Mind Flayers
|
Aberration |
+1
|
0
|
2
|
Monster
|
Minotaurs
|
Monstrous Humanoid |
+2
|
6
|
8
|
|
Ogre Mages
|
Giant |
+7
|
5
|
12
|
|
Ogres
|
Giant |
+2
|
4
|
6
|
|
Ogres—Merrows
|
Giant (Aquatic) |
+2
|
4
|
6
|
|
Orcs
|
Humanoid (Orc) |
+0
|
0
|
1
|
|
Sprites—Pixies
|
Fey |
+4(+6)
|
0
|
5(7)
|
|
Rakshasas
|
Outsider (Native) |
+7
|
7
|
14
|
|
Satyrs
|
Fey |
+2
|
5
|
7
|
|
Troglodytes
|
Humanoid (Reptilian) |
+2
|
2
|
4
|
|
Trolls
|
Giant |
+5
|
6
|
11
|
|
Trolls—Scrags
|
Giant (Aquatic) |
+5
|
6
|
11
|
|
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