Classes (Moon of Five Suns Supplement)
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Class Selection[edit]
Class selection is important in a campaign, since having a party of three to six wizards is going to get one of those wizards killed very quickly, but having four healers will result in an imprgnable, but unthreatening, group. Collaboration with fellow players to select the appropriate classes to fill the needed role is vital.
Types[edit]
There are several types of classe, based on what they do. Martial classes are made for fighter physically. Skillful classes are capable of using many skills to their advantage in every situation. Arcane classes cast arcane magic, and divine classes divine magic. Psionic classes use psionic in some way.
Roles[edit]
A party has roles that need to be filled to be effective in a campaign. Someone needs to be the muscle, there needs to be magic, there needs to be a healer, and there needs to be the skills. Other roles are the diplomat, figurehead and information gatherer of the party; thief, scout and acquisition specialist; and item maker, a magic user that focuses on making magic arms or wondrous items for the party. Many other roles exist to be filled, but are often capable of being filled in addition to other more vital roles.
Races[edit]
The race of a character effects his propensity toward certain classes. For example, halflings are capable rogues, but pour fighters. Take in to account the optimal classes for your chosen race when selecting your role and your class.
Classes[edit]
Classes represent the inclinations and capabilities of a character. Some roles are better filled by some classes than by others. Once you are clear with what role or roles you wish to fill, take into account the roles each class is most suited to fill.
Abbreviation | Book |
---|---|
CAd | Complete Adventurer |
CAr | Complete Arcane |
CW | Complete Warrior |
Ds | Dungeonscape |
PHb | Player's Handbook |
UA | Unearthed Arcana |
XPH | Expanded Psionics Handbook |
Class | Type | Roles | Source | Description |
---|---|---|---|---|
Barbarian | Martial | Melee, Tank | PHb | A powerful, reckless warrior with an uncontrolled temper. |
Barbarian, Totem | Martial | Melee, Tank | UA | Barbarian with a spiritual connection to a particular animal. |
Bard | Arcane | Healing, Support | PHb | User of magic and player of songs, this class is for the learners of lore. |
Bard, Divine | Divine | Healing, Support | UA | Bard who gain spells and magic power through a divine and sacred ritual. |
Bard, Savage | Arcane | Healing, Support | UA | An uncivilized version of the Bard. |
Bardic Sage | Arcane | Support, Healing | UA | Keepers and learners of knowledge and lore. |
Cleric | Divine, Martial | Healing, Tank | PHb | Divine casters of magic sworn to serve a greater divine force who are also capable of defending themselves. |
Cloistered Cleric | Divine | Healing | UA | Reclusive, well-learned casters of divine magics. |
Druid | Divine | Healing, Melee, Support | PHb | Protectors of nature, strong support units and powerful fighter, they are capable of changing into animals they know. |
Druidic Avenger | Divine | Melee, Healing, Support | UA | Druids seeking revenge for the wrongs wrought upon nature. |
Factotum | Varies | Varies | Ds | Jacks of all trades, skillful in everything, master of nothing. |
Fighter | Martial | Tank, Melee | PHb | Capable wielders of all weapons and fiercely trained warriors. |
Fighter, Thug | Martial | Melee, Tank | UA | Street-smart fighters. |
Hexblade | Martial | Melee | CW | Cursing swordsmen. |
Jack of Clubs | Martial | Melee, Tank | Homebrew | Variant Fighter. Capable of wielding many different kinds of weapons. |
Jack of Diamonds | Skillful | Item Creation | Homebrew | Masters of item-making. |
Jack of Hearts | Divine | Healing | Homebrew | Very simple and straight-forward healers. |
Jack of Spades | Skillful | Skills | Homebrew | Masters of tools and mechanics. |
Monk | Martial | Tank, Skills | PHb | Unarmed fighter trained in the strict practices of self-control and combat. |
Ninja | Skillful | Skills, Melee | CAd | Masters of stealth and silence. |
Paladin of Freedom | Martial, Divine | Tank, Healing | UA | Protectors of freedom and righteousness. |
Paladin of Honor | Martial, Divine | Tank, Healing | PHb | Followers of the divine, protectors of the people, the law, and the right. |
Paladin of Slaughter | Martial, Divine | Tank, Melee | UA | Killers of innocents, advocates of evil. |
Paladin of Tyranny | Martial, Divine | Tank, Melee | UA | Conquerors of nations and evil rulers. |
Paladin, Spell-less | Martial | Tank, Healing | CW | Paladins that don't have the complication of spells to deal with. |
Ranger | Martial, Divine | Melee, Scout | PHb | Wild protectors of the land and feirce fighters that tarin to kill specific creatures. |
Ranger, Planar | Martial, Divine | Melee, Scout | UA | Rangers that travel the planes. |
Ranger, Spell-less | Martial | Melee, Scout | CW | Rangers that don't have the complication of spells to deal with. |
Ranger, Urban | Martial, Divine | Melee, Scout | UA | Rangers that travel the rooftops. |
Rogue | Skilled | Skills, Melee | PHb | Tricky, shady characters with devious ways and itchy fingers. |
Rogue, Wilderness | Skilled | Skills, Scout | UA | Rogue with a connection to nature. |
Samurai | Martial | Melee | CW | Highly trained warriors of the ways of swordsmanship. |
Scout | Martial, Skillful | Scout, Melee | CAd | Clever fighters that rely on mobility about the battlefield. |
Sorcerer | Arcane | Casting | PHb | Magic users with an inherent, usualy untrained knack for spells. |
Sorcerer, Battle | Arcane, Martial | Casting, Melee | UA | Powerful casters with an edge in physical combat fighting. |
Spellthief | Martial, Arcane | Melee, Casting | CAd | Weak rogues that steal the magic of other spellcasters in addition to casting their own spells. |
Swashbuckler | Martials | Melee | CW | Graceful and intelligent fighters that use their knowledge in combat. |
Warlock | Arcane | Casting | CAr | Powerful wielders of magic that focus on damage and derive their powers from some demonic connection. |
Wizard | Arcane | Casting, Item Making | PHb | Trained casters of magic who study tomes and scribe scrolls for spells. |
Wizard, Domain | Arcane | Casting, Item Creation | UA | Trained casters of magic who study tomes and scribe scrolls for spells. |
Wizard, Specialist Variants | Arcane | Casting, Item Making | PHb | Trained casters of magic who study tomes and scribe scrolls for spells. |
Class | Type | Roles | Source | Description |
---|---|---|---|---|
Psion | Psionic | Manifesting | XPH | Powerful manifesters of thought, altering reality through force of mind. |
Psychic Warrior | Psionic | Melee, Tank | XPH | Warriors that use psionics with their fighting. |
Soulknife | Psionic | Melee | XPH | Manifesters of psionic swords used in combat. |
Wilder | Psionic | Manifesting | XPH | Wielders of uncontrolled psionic power. |
Class | Type | Roles | Source | Description |
---|---|---|---|---|
Arcane Archer | Ranged, Arcane | Archery | DMG | Capable archers who infuse their arrows with magic. |
Arcane Trickster | Skillful, Arcane | Skills | DMG | Magical mischief-makers. |
Archmage | Arcane | Casting | DMG | Masters of arcane magic. |
Assassin | Martial, Arcane | Skills, Melee | DMG | Highly trained killers. |
Blackguard | Martial, Divine | Melee, Tank | DMG | Evil knights, usually Ex-Paladins. |
Dragon Disciple | Arcane | Melee | DMG | Worshippers of dragons, who desire to become like their idols. |
Duelist | Martial | Melee | DMG | Graceful sword-wielders. |
Dwarven Defender | Martial | Tank | DMG | Immovable and steadfast Dwarven warriors. |
Eldritch Knight | Martial, Arcane | Magic, Melee | DMG | Blenders of martial prowess and magical skill. |
Hierophant | Divine | Variable | DMG | Masters of divine magic. |
Horizon Walker | Martial | Tank | DMG | Planar travels who gain abilties from the places they travel through. |
Loremaster | Varies | Archery | DMG | Capable archers who infuse their arrows with magic. |
Mystic Theurge | Arcane and Divine | Casting, Varies | DMG | A powerful user of both arcane and divine magics. |
Shadowdancer | Skillful | Skills, Scout | DMG | Masters of shadows, hiding, and the unseen. |
Thaumaturgist | Varies | Summoning | DMG | Masters of the summoning arts. |
Class | Type | Roles | Source | Description |
---|---|---|---|---|
Cerebremancer | Psionic, Arcane | Manifesting and Casting | XPH | Crossover masters of both arcane magic and psionic powers. |
Elocater | Psionic, Martial | Melee | XPH | Hyperconscious warriors that can float above the ground. |
Metamind | Psionic | Manifesting | XPH | Powerful manifesters of psionic powers. |
Psion Uncarnate | Psionic | Melee | XPH | Psions who become ethereal. |
Psionic Fist | Psionic | Melee | XPH | Unarmed warrior that infuse their strikes with psionic force. |
Pyrokineticist | Psionic | Manifesting | XPH | Psionic flamers. |
Slayer | Psionic | Melee | XPH | Illithid slayers. |
Thrallherd | Psionic | Leadership | XPH | Leaders of their own small armies. |
War Mind | Psionic | Melee | XPH | Warriors who use psionics to gain great insight in battle. |
Class | Type | Source |
---|---|---|
Drow Paragon | Paragon | UA |
Dwarf Paragon | Paragon | UA |
Elf Paragon | Paragon | UA |
Gnome Paragon | Paragon | UA |
Half-Dragon Paragon | Paragon | UA |
Half-Elf Paragon | Paragon | UA |
Half-Orc Paragon | Paragon | UA |
Halfling Paragon | Paragon | UA |
Human Paragon | Paragon | UA |
Orc Paragon | Paragon | UA |
Tiefling Paragon | Paragon | UA |
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